#217 Lua function GetDamageType needed

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opened 3 years ago by neatz09 · 2 comments
neatz09 commented 3 years ago
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neatz09 commented 3 years ago
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Easier to have a list here rather than make a bunch a small ones

--StopCombat "Lua function (if doesn't already exist): Spawn stops combat instead of dying when its hp reaches 0." --GetDamageType -> get the damagetype used on npc or damaged by npc -- IsPVP -> check if caster is in PVP or not -- ForceAggro -> force agroo to caster/target -- Memwipe -> clear npc threat -- IsFacing -> self explanitory -- DisableAutoAE -> disable auto attack AEs of target -- Need hate position code + lua functions, also need a GetThreatPosition function and a SetThreatPosition function --Need a function to increase base spell percentage for damage types. Heat/Cold/Poison/Etc. example Zander's Choral Rebuff --lua function needed to effect harvesting times on nodes --Need a lua function to improve tradeskilled food duration

Easier to have a list here rather than make a bunch a small ones --StopCombat "Lua function (if doesn't already exist): Spawn stops combat instead of dying when its hp reaches 0." --GetDamageType -> get the damagetype used on npc or damaged by npc -- IsPVP -> check if caster is in PVP or not -- ForceAggro -> force agroo to caster/target -- Memwipe -> clear npc threat -- IsFacing -> self explanitory -- DisableAutoAE -> disable auto attack AEs of target -- Need hate position code + lua functions, also need a GetThreatPosition function and a SetThreatPosition function --Need a function to increase base spell percentage for damage types. Heat/Cold/Poison/Etc. example Zander's Choral Rebuff --lua function needed to effect harvesting times on nodes --Need a lua function to improve tradeskilled food duration
image commented 4 weeks ago
Collaborator

This needs to be organized into appropriate issues, it has too much in this one issue.

This needs to be organized into appropriate issues, it has too much in this one issue.
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