Easier to have a list here rather than make a bunch a small ones
--StopCombat "Lua function (if doesn't already exist): Spawn stops combat instead of dying when its hp reaches 0."
--GetDamageType -> get the damagetype used on npc or damaged by npc
-- IsPVP -> check if caster is in PVP or not
-- ForceAggro -> force agroo to caster/target
-- Memwipe -> clear npc threat
-- IsFacing -> self explanitory
-- DisableAutoAE -> disable auto attack AEs of target
-- Need hate position code + lua functions, also need a GetThreatPosition function and a SetThreatPosition function
--Need a function to increase base spell percentage for damage types. Heat/Cold/Poison/Etc. example Zander's Choral Rebuff
--lua function needed to effect harvesting times on nodes
--Need a lua function to improve tradeskilled food duration
Easier to have a list here rather than make a bunch a small ones
--StopCombat "Lua function (if doesn't already exist): Spawn stops combat instead of dying when its hp reaches 0."
--GetDamageType -> get the damagetype used on npc or damaged by npc
-- IsPVP -> check if caster is in PVP or not
-- ForceAggro -> force agroo to caster/target
-- Memwipe -> clear npc threat
-- IsFacing -> self explanitory
-- DisableAutoAE -> disable auto attack AEs of target
-- Need hate position code + lua functions, also need a GetThreatPosition function and a SetThreatPosition function
--Need a function to increase base spell percentage for damage types. Heat/Cold/Poison/Etc. example Zander's Choral Rebuff
--lua function needed to effect harvesting times on nodes
--Need a lua function to improve tradeskilled food duration
Easier to have a list here rather than make a bunch a small ones
--StopCombat "Lua function (if doesn't already exist): Spawn stops combat instead of dying when its hp reaches 0." --GetDamageType -> get the damagetype used on npc or damaged by npc -- IsPVP -> check if caster is in PVP or not -- ForceAggro -> force agroo to caster/target -- Memwipe -> clear npc threat -- IsFacing -> self explanitory -- DisableAutoAE -> disable auto attack AEs of target -- Need hate position code + lua functions, also need a GetThreatPosition function and a SetThreatPosition function --Need a function to increase base spell percentage for damage types. Heat/Cold/Poison/Etc. example Zander's Choral Rebuff --lua function needed to effect harvesting times on nodes --Need a lua function to improve tradeskilled food duration
This needs to be organized into appropriate issues, it has too much in this one issue.