#258 AddImmunitySpell needs strikethrough added

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aberta %!s(int64=3) %!d(string=hai) anos por neatz09 · 2 comentarios
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I am not sure how strikethrough is implemented beyond that we have it in the info struct, and we calculate it based on the items that have it

here is the immunity type for next patch: #define IMMUNITY_TYPE_STRIKETHROUGH 10

I am not sure how strikethrough is implemented beyond that we have it in the info struct, and we calculate it based on the items that have it here is the immunity type for next patch: #define IMMUNITY_TYPE_STRIKETHROUGH 10
image comentado hai 1 mes'
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fixed via c1e8768769

fixed via https://git.eq2emu.com/devn00b/EQ2EMu/commit/c1e876876937a53a6f2adf07790833ee44401c6d
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