#272 Lua function(s) needed for vitality potions XP. TSkill. AA

Otwarty
otworzone 3 lat temu przez image · 3 komentarzy
image skomentował 3 lat temu

I need more criteria for this honestly

I need more criteria for this honestly
neatz09 skomentował 3 lat temu
Współpracownik

625 ITEM_STAT_COMBATEXPMOD
626 ITEM_STAT_TRADESKILLEXPMOD
627 ITEM_STAT_ACHIEVEMENTEXPMOD

guess theres an item stat for them that needs to be wired

625 ITEM_STAT_COMBATEXPMOD 626 ITEM_STAT_TRADESKILLEXPMOD 627 ITEM_STAT_ACHIEVEMENTEXPMOD guess theres an item stat for them that needs to be wired
image skomentował 3 lat temu
Współpracownik

we already support combat exp mod

bool Player::AddXP(int32 xp_amount){
	MStats.lock();
	xp_amount += (int32)(((float)xp_amount) * stats[ITEM_STAT_COMBATEXPMOD]) / 100;
	MStats.unlock();

and tradeskill xp


bool Player::AddTSXP(int32 xp_amount){
	MStats.lock();
	xp_amount += ((xp_amount)*stats[ITEM_STAT_TRADESKILLEXPMOD]) / 100;
	MStats.unlock();

ITEM_STAT_ACHIEVEMENTEXPMOD is the only one that isn't in it seems

we already support combat exp mod ``` bool Player::AddXP(int32 xp_amount){ MStats.lock(); xp_amount += (int32)(((float)xp_amount) * stats[ITEM_STAT_COMBATEXPMOD]) / 100; MStats.unlock(); ``` and tradeskill xp ``` bool Player::AddTSXP(int32 xp_amount){ MStats.lock(); xp_amount += ((xp_amount)*stats[ITEM_STAT_TRADESKILLEXPMOD]) / 100; MStats.unlock(); ``` ITEM_STAT_ACHIEVEMENTEXPMOD is the only one that isn't in it seems
image skomentował 3 lat temu
Współpracownik

since aaxp needs a complete implementation this is low on the list.

since aaxp needs a complete implementation this is low on the list.
Zaloguj się, aby dołączyć do tej rozmowy.
Ładowanie...
Anuluj
Zapisz
Nie ma jeszcze treści.