#317 Fix for infinite quantity items on merchants

Scalone
image scala 1 commity/ów z TesterOrg/merchantfixes do devn00b/master 3 lat temu
overture2112 skomentował 3 lat temu

Summary

Instead of checking for a quantity of 0xFFFF to mean infinite, I changed it to check for 0xFF.

Reasoning:

  1. The current items in the database use 0xFF (255) as the sentinel value for infinite.

  2. Neatz09 on discord suggested changing the code instead of all the database entries.

  3. AFAICT, the EQ2 client treats 255 as infinite (as in, it doesn't display a quantity), which implies that's the sentinel SOE used.

Concerns:

1, There's a few other parts of the code that set quantity to 0xFFFF. This isn't a problem exactly (and for all I know changing it to 0xFF might break something- I'm not familiar enough to be certain) but creates a slight inconsistency which might hurt maintainability. Future coders might be unsure whether 0xFF or 0xFFFF is the sentinel.

# Summary Instead of checking for a quantity of 0xFFFF to mean infinite, I changed it to check for 0xFF. # Reasoning: 1. The current items in the database use 0xFF (255) as the sentinel value for infinite. 2. Neatz09 on discord suggested changing the code instead of all the database entries. 3. AFAICT, the EQ2 client treats 255 as infinite (as in, it doesn't display a quantity), which implies that's the sentinel SOE used. # Concerns: 1, There's a few other parts of the code that set quantity to 0xFFFF. This isn't a problem exactly (and for all I know changing it to 0xFF might break something- I'm not familiar enough to be certain) but creates a slight inconsistency which might hurt maintainability. Future coders might be unsure whether 0xFF or 0xFFFF is the sentinel.
Ten pull request został pomyślnie scalony!
Zaloguj się, aby dołączyć do tej rozmowy.
Ładowanie...
Anuluj
Zapisz
Nie ma jeszcze treści.