/*
EQ2Emulator: Everquest II Server Emulator
Copyright (C) 2007 EQ2EMulator Development Team (http://www.eq2emulator.net)
This file is part of EQ2Emulator.
EQ2Emulator is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
EQ2Emulator is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with EQ2Emulator. If not, see .
*/
#include "../ClientPacketFunctions.h"
#include "../../common/Log.h"
#include "HeroicOp.h"
#include "../Spells.h"
extern ConfigReader configReader;
extern MasterSpellList master_spell_list;
void ClientPacketFunctions::SendHeroicOPUpdate(Client* client, HeroicOP* ho) {
if (!client) {
LogWrite(PACKET__ERROR, 0, "Packets", "SendHeroicOPUpdate() called without a valid client");
return;
}
if (!ho) {
LogWrite(PACKET__ERROR, 0, "Packets", "SendHeroicOPUpdate() called without a valid HO");
return;
}
PacketStruct* packet = configReader.getStruct("WS_HeroicOpportunity", client->GetVersion());
Spell* spell = 0;
if (packet) {
packet->setDataByName("id", client->GetPlayer()->GetIDWithPlayerSpawn(client->GetPlayer()));
if (ho->GetWheel()) {
spell = master_spell_list.GetSpell(ho->GetWheel()->spell_id, 1);
if (!spell) {
LogWrite(SPELL__ERROR, 0, "HO", "Unable to get the spell (%u)", ho->GetWheel()->spell_id);
return;
}
packet->setDataByName("name", spell->GetName());
packet->setDataByName("description", spell->GetDescription());
packet->setDataByName("order", ho->GetWheel()->order);
packet->setDataByName("time_total", ho->GetTotalTime());
packet->setDataByName("time_left", max(0.0f, (float)(((ho->GetStartTime() + (ho->GetTotalTime() * 1000)) - Timer::GetCurrentTime2()) / 1000)));
// This is not displayed in the wheel so set it to 0xFFFF
packet->setDataByName("starter_icon", 0xFFFF);
if (ho->HasShifted())
packet->setDataByName("shift_icon", 0xFFFF);
else
packet->setDataByName("shift_icon", ho->GetWheel()->shift_icon);
// If completed set special values
if (ho->GetComplete() > 0) {
packet->setDataByName("wheel_type", 2);
packet->setDataByName("unknown", ho->GetComplete());
}
char temp[20];
char ability[20];
// Set the icons for the whee;
for (int8 i = 1; i < 7; i++) {
strcpy(ability, "icon");
itoa(i, temp, 10);
strcat(ability, temp);
packet->setDataByName(ability, ho->GetWheel()->abilities[i-1]);
}
// Flag the icons that are completed
for (int8 i = 1; i < 7; i++) {
strcpy(ability, "countered");
itoa(i, temp, 10);
strcat(ability, temp);
packet->setDataByName(ability, ho->countered[i-1]);
}
}
else {
if (ho->GetComplete() > 0) {
// This will make the ui element vanish
packet->setDataByName("wheel_type", 5);
packet->setDataByName("unknown", 8);
}
else {
packet->setDataByName("wheel_type", 4);
}
packet->setDataByName("icon1", 0xFFFF);
packet->setDataByName("icon2", 0xFFFF);
packet->setDataByName("icon3", 0xFFFF);
packet->setDataByName("icon4", 0xFFFF);
packet->setDataByName("icon5", 0xFFFF);
packet->setDataByName("icon6", 0xFFFF);
packet->setDataByName("shift_icon", 0xFFFF);
int8 index = 1;
char temp[20];
char ability[20];
vector::iterator itr;
for (itr = ho->GetStarterChains()->begin(); itr != ho->GetStarterChains()->end(); itr++, index++) {
if (index > 6 )
break;
strcpy(ability, "icon");
itoa(index, temp, 10);
strcat(ability, temp);
packet->setDataByName(ability, (*itr)->abilities[ho->GetStage()]);
// Only set this once
if (index == 1)
packet->setDataByName("starter_icon", (*itr)->starter_icon);
}
}
client->QueuePacket(packet->serialize());
}
safe_delete(packet);
}
/*
*/