--[[ Script Name : SpawnScripts/Classic_forest/astoneshellsnapper4.lua Script Author : LordPazuzu Script Date : 2022.10.12 04:10:28 Script Purpose : : --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 5 local level2 = 6 local level3 = 7 local difficulty1 = 6 local hp1 = 130 local power1 = 65 local difficulty2 = 6 local hp2 = 150 local power2 = 80 local difficulty3 =6 local hp3 = 200 local power3 = 90 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) elseif Level == level3 then SpawnSet(NPC, "difficulty", difficulty3) SpawnSet(NPC, "hp", hp3) SpawnSet(NPC, "power", power3) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) spawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 986.43, -23.64, -589.79, 1, 0) MovementLoopAddLocation(NPC, 986.47, -24.75, -597.75, 1, 0) MovementLoopAddLocation(NPC, 986.47, -24.75, -597.75, 1, 0) MovementLoopAddLocation(NPC, 984.55, -24.2, -589.41, 1, 0) MovementLoopAddLocation(NPC, 978.9, -25.02, -585.73, 1, 0) MovementLoopAddLocation(NPC, 971.06, -25.45, -583.25, 1, 0) MovementLoopAddLocation(NPC, 971.06, -25.45, -583.25, 1, 0) MovementLoopAddLocation(NPC, 973.85, -26.72, -586.33, 1, 0) MovementLoopAddLocation(NPC, 973.85, -26.72, -586.33, 1, 0) MovementLoopAddLocation(NPC, 980.02, -27.32, -590.26, 1, 0) MovementLoopAddLocation(NPC, 980.02, -27.32, -590.26, 1, 0) MovementLoopAddLocation(NPC, 983.3, -25.49, -591.43, 1, 0) MovementLoopAddLocation(NPC, 983.3, -25.49, -591.43, 1, 0) MovementLoopAddLocation(NPC, 983.47, -23.82, -586.33, 1, 0) MovementLoopAddLocation(NPC, 983.47, -23.82, -586.33, 1, 0) end