--[[ Script Name : Quests/StarcrestCommune/EruditeDebate.lua Script Author : Jabantiz Script Date : 2017.12.30 05:12:26 Script Purpose : Zone : StarcrestCommune Quest Giver: Preceded by: None Followed by: --]] require "SpawnScripts/Generic/DialogModule" function Init(Quest) AddQuestStepChat(Quest, 1, "I need to give a note to Oomitelmora.", 1, "I need to deliver the message to Oomitelmora who is playing a game of King's Field in this village.", 11, 2340012) AddQuestStepCompleteAction(Quest, 1, "QuestComplete") end function Accepted(Quest, QuestGiver, Player) FaceTarget(QuestGiver, Player) Dialog.New(QuestGiver, Player) Dialog.AddDialog("Then bring this message to Oomitelmora. He should be humiliating Vandis in a game of King's Field on the eastern side of the village. Scurry off now. I must get back to my thoughts.") PlayFlavor(QuestGiver, "", "", "nod", 0, 0, Player) Dialog.AddVoiceover("voiceover/english/philosopher_orrinalanya/qey_village02/philosopherorrinalanya001.mp3", 3961956565, 3669950879) Dialog.AddOption("I'll see he gets your message.") Dialog.Start() end function Declined(Quest, QuestGiver, Player) -- Add dialog here for when the quest is declined end function Deleted(Quest, QuestGiver, Player) -- Remove any quest specific items here when the quest is deleted end function QuestComplete(Quest, QuestGiver, Player) -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around UpdateQuestStepDescription(Quest, 1, "I gave the note to Oomitelmora.") UpdateQuestTaskGroupDescription(Quest, 1, "I've delivered the message to Oomitelmora.") UpdateQuestDescription(Quest, "The letter to Oomitelmora has been delivered. They seem to be in some sort of a theological debate. I believe there is more than meets the eye with those two.") GiveQuestReward(Quest, Player) end function Reload(Quest, QuestGiver, Player, Step) if Step == 1 then QuestComplete(Quest, QuestGiver, Player) end end