--[[ Script Name : SpawnScripts/Generic/MonsterCallouts/BaseZombie1.lua Script Author : Dorbin Script Date : 2023.08.29 12:08:47 Script Purpose : : --]] local HealthCallout = false --REDUCES Half-Health Spam local CalloutTimer = false --REDUCES Callout Spam local FIGHTER = 1 local WARRIOR =2 local GUARDIAN= 3 local BERSERKER = 4 local BRAWLER = 5 local MONK = 6 local BRUISER= 7 local CRUSADER = 8 local SHADOWKNIGHT = 9 local PALADIN = 10 local MAGE = 21 local SORCERER = 22 local WIZARD = 23 local WARLOCK = 24 local ENCHANTER = 25 local ILLUSIONIST = 26 local COERCER = 27 local SUMMONER = 28 local CONJUROR = 29 local NECROMANCER = 30 function aggro(NPC,Spawn) SetTempVariable(NPC, "CalloutTimer", "true") AddTimer(NPC,10000,"ResetTimer") local choice = MakeRandomInt(1,3) if choice == 1 then PlayFlavor(NPC, "voiceover/english/zombie_base_1/ft/zombie/zombie_base_1_1_aggro_gm_ed97b327.mp3", "I will slowly strip the fleshy tissue from your body!", "", 3093455157, 448746789, Spawn, 0) elseif choice == 2 then PlayFlavor(NPC, "voiceover/english/zombie_base_1/ft/zombie/zombie_base_1_1_aggro_gm_7562a2d8.mp3", "Now you've made me hungry!", "", 2457939212, 807289510, Spawn, 0) elseif choice == 3 then PlayFlavor(NPC, "voiceover/english/zombie_base_1/ft/zombie/zombie_base_1_1_aggro_gm_f9016be9.mp3", "Why do you pester me?", "", 2204405446, 1306718710, Spawn, 0) end end function death(NPC,Spawn) if GetTempVariable(NPC, "CalloutTimer")== "false" and IsPlayer(Spawn) then local choice = MakeRandomInt(1,2) if choice == 1 then PlayFlavor(NPC, "voiceover/english/zombie_base_1/ft/zombie/zombie_base_1_1_death_gm_295360a5.mp3", "Feed on the fallen after we are victorious.", "", 3693073203, 1294287468, Spawn, 0) elseif choice == 2 then PlayFlavor(NPC, "voiceover/english/zombie_base_1/ft/zombie/zombie_base_1_1_death_gm_f086e41b.mp3", "You cannot stop us all!", "", 1972347388, 3291104853, Spawn) end end end function healthchanged(NPC, Spawn) if GetTempVariable(NPC, "CalloutTimer") == "false" and IsPlayer(Spawn) then if GetTempVariable(NPC, "HealthCallout") == "false" then if GetHP(NPC) < GetMaxHP(NPC) * 0.55 then if GetHP(NPC) > GetMaxHP(NPC) * 0.45 then SetTempVariable(NPC, "HealthCallout", "true") SetTempVariable(NPC, "CalloutTimer", "true") AddTimer(NPC,10000,"ResetTimer") AddTimer(NPC,12500,"HealthReset") local choice = MakeRandomInt(1,2) if choice == 1 then PlayFlavor(NPC, "voiceover/english/zombie_base_1/ft/zombie/zombie_base_1_1_halfhealth_gm_4d9fe331.mp3", "What you do to me, I will double on to you!", "", 3966548503, 4041708379, Spawn) elseif choice == 2 then PlayFlavor(NPC, "voiceover/english/zombie_base_1/ft/zombie/zombie_base_1_1_halfhealth_gm_e51a0853.mp3", "I feel no pain!", "", 4045005655, 88734265, Spawn) end end end end end end function victory(NPC,Spawn) local choice = MakeRandomInt(1,2) if choice == 1 then PlayFlavor(NPC, "voiceover/english/zombie_base_1/ft/zombie/zombie_base_1_1_victory_gm_c6b1a91.mp3", "Wonderful bounty of flesh!", "", 1214200232, 3299404629, Spawn, 0) elseif choice == 2 then PlayFlavor(NPC, "voiceover/english/zombie_hands_of_tseralith/ft/zombie/zombie_hands_of_tseralith_1_victory_gm_4a268630.mp3", "Your death brings me strength.", "", 2621974641, 301635725, Spawn) end end function ResetTimer(NPC) -- 7 SECOND PAUSE BETWEEN VOs SetTempVariable(NPC, "CalloutTimer", "false") end function HealthReset (NPC) --SO HALF HEALTH DOESN'T SPAM SetTempVariable(NPC, "HealthCallout", "false") end