/// @ref core
/// @file glm/ext/vector_bool4_precision.hpp
#pragma once
#include "../detail/type_vec4.hpp"
namespace glm
{
/// @addtogroup core_vector_precision
/// @{
/// 4 components vector of high qualifier bool numbers.
///
/// @see GLSL 4.20.8 specification, section 4.1.5 Vectors
/// @see GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier
typedef vec<4, bool, highp> highp_bvec4;
/// 4 components vector of medium qualifier bool numbers.
///
/// @see GLSL 4.20.8 specification, section 4.1.5 Vectors
/// @see GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier
typedef vec<4, bool, mediump> mediump_bvec4;
/// 4 components vector of low qualifier bool numbers.
///
/// @see GLSL 4.20.8 specification, section 4.1.5 Vectors
/// @see GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier
typedef vec<4, bool, lowp> lowp_bvec4;
/// @}
}//namespace glm