--[[ Script Name : SpawnScripts/BigBend/Molg.lua Script Purpose : Molg Script Author : torsten Script Date : 2022.07.13 Script Notes : Auto-Generated Conversation from PacketParser Data --]] require "SpawnScripts/Generic/DialogModule" function spawn(NPC) end function respawn(NPC) spawn(NPC) end function hailed(NPC, Spawn) Dialog1(NPC, Spawn) end function Dialog1(NPC, Spawn) FaceTarget(NPC, Spawn) Dialog.New(NPC, Spawn) Dialog.AddDialog("Molg here! Things for sale! Buy! Buy! Buy! Things!") Dialog.AddVoiceover("voiceover/english/merchant_molg/fprt_hood1/mer_molg.mp3", 3931295597, 1000874360) Dialog.AddOption("I must be going.") Dialog.AddOption("What kind of things?", "Dialog2") Dialog.Start() end function Dialog2(NPC, Spawn) FaceTarget(NPC, Spawn) Dialog.New(NPC, Spawn) Dialog.AddDialog("All kinds of things! Big things, little things, shiny things, even dull things! But not so much the dull things. Molg also buys things you know. But Molg is a discriminating shopper. Buy things!") Dialog.AddVoiceover("voiceover/english/merchant_molg/fprt_hood1/mer_molg000.mp3", 3100594732, 343855012) Dialog.AddOption("Ok.") Dialog.Start() end