--[[ Script Name : SpawnScripts/QeynosCitizenshipTrialChamber/TavithiNsari.lua Script Author : Dorbin Script Date : 2022.08.31 06:08:32 Script Purpose : : --]] require "SpawnScripts/Generic/DialogModule" local BQCitizen = 5718 local CVQCitizen = 5719 local GQCitizen = 5720 local NQCitizen = 5721 local SCQCitizen = 5722 local WWQCitizen = 5723 function spawn(NPC) SetPlayerProximityFunction(NPC, 7, "InRange", "LeaveRange") end function InRange(NPC, Spawn) PlayFlavor(NPC, "","No! Please don't hurt me!", "cringe", 0,0, Spawn) end function hailed(NPC, Spawn) Dialog1(NPC, Spawn) end function respawn(NPC) spawn(NPC) end function Dialog1(NPC, Spawn) FaceTarget(NPC, Spawn) Dialog.New(NPC, Spawn) Dialog.AddDialog("I swear, I didn't do anything! The guards pulled me from my home and beat me! I just want to go home!") Dialog.AddVoiceover("voiceover/english/tavithi_n_sari/qey_catacomb_epic01/tavithinsari000.mp3", 4098142648, 4182661778) PlayFlavor(NPC,"","","no",0,0,Spawn) Dialog.AddOption("Wait a minute... they beat you?", "Dialog2") Dialog.AddOption("You're saying you don't belong down here?", "Dialog2") Dialog.Start() end function Dialog2(NPC, Spawn) FaceTarget(NPC, Spawn) Dialog.New(NPC, Spawn) Dialog.AddDialog("Yes! You must believe me! I was minding my own business, when they came for me! I wasn't even near the Ironforge Estate!") Dialog.AddVoiceover("voiceover/english/tavithi_n_sari/qey_catacomb_epic01/tavithinsari001.mp3", 3040294218, 711712198) PlayFlavor(NPC,"","","agree",0,0,Spawn) Dialog.AddOption("Well for that, I'm sorry you had to endure it. Wait here until I've made my decision.") Dialog.AddOption("Err, who said anything about the Ironforges?", "Dialog3") Dialog.Start() end function Dialog3(NPC, Spawn) FaceTarget(NPC, Spawn) Dialog.New(NPC, Spawn) Dialog.AddDialog("You did! Just a second ago, don't you remember?") Dialog.AddVoiceover("voiceover/english/tavithi_n_sari/qey_catacomb_epic01/tavithinsari002.mp3", 2424577779, 2139550412) PlayFlavor(NPC,"","","stare",0,0,Spawn) Dialog.AddOption("Did I? It must have slipped my mind.") Dialog.AddOption("I never said anything of the sort.", "Dialog4") Dialog.Start() end function Dialog4(NPC, Spawn) FaceTarget(NPC, Spawn) Dialog.New(NPC, Spawn) Dialog.AddDialog("You fool! You should've let me go when you had the chance! Prepare to be a stain on the floor of Innoruuk's realm!") Dialog.AddVoiceover("voiceover/english/tavithi_n_sari/qey_catacomb_epic01/tavithinsari003.mp3", 3211336740, 2450849190) PlayFlavor(NPC,"","","cackle",0,0,Spawn) SpawnSet(NPC,"mood_state",11852) Dialog.AddOption("...", "AttackTimer") Dialog.Start() end function AttackTimer(NPC,Spawn) AddTimer(NPC,1200,"Attacking",1,Spawn) end function Attacking(NPC,Spawn) SpawnSet(NPC,"attackable",1) SpawnSet(NPC,"show_level",1) SpawnSet(NPC,"command_primary",11) Attack(NPC,Spawn) end function aggro(NPC,Spawn) SpawnSet(NPC,"attackable",1) SpawnSet(NPC,"show_level",1) SpawnSet(NPC,"command_primary",11) end function death(NPC,Spawn) if HasQuest(Spawn,BQCitizen) then SetStepComplete(Spawn,BQCitizen,7) elseif HasQuest(Spawn,CVQCitizen) then SetStepComplete(Spawn,CVQCitizen,7) elseif HasQuest(Spawn,GQCitizen) then SetStepComplete(Spawn,GQCitizen,7) elseif HasQuest(Spawn,NQCitizen) then SetStepComplete(Spawn,NQCitizen,7) elseif HasQuest(Spawn,SCQCitizen) then SetStepComplete(Spawn,SCQCitizen,7) elseif HasQuest(Spawn,WWQCitizen) then SetStepComplete(Spawn,WWQCitizen,7) end end