/* EQ2Emulator: Everquest II Server Emulator Copyright (C) 2007 EQ2EMulator Development Team (http://www.eq2emulator.net) This file is part of EQ2Emulator. EQ2Emulator is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. EQ2Emulator is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with EQ2Emulator. If not, see . */ #ifndef MISCFUNCTIONS_H #define MISCFUNCTIONS_H #include "types.h" #include "seperator.h" #include #include #include #include #ifndef ERRBUF_SIZE #define ERRBUF_SIZE 1024 #endif //int MakeAnyLenString(char** ret, const char* format, ...); int32 hextoi(char* num); int64 hextoi64(char* num); sint32 filesize(FILE* fp); int32 ResolveIP(const char* hostname, char* errbuf = 0); void CoutTimestamp(bool ms = true); //char* strn0cpy(char* dest, const char* source, int32 size); // return value =true if entire string(source) fit, false if it was truncated //bool strn0cpyt(char* dest, const char* source, int32 size); string loadInt32String(uchar* buffer, int16 buffer_size, int16* pos, EQ2_32BitString* eq_string = NULL); string loadInt16String(uchar* buffer, int16 buffer_size, int16* pos, EQ2_16BitString* eq_string = NULL); string loadInt8String(uchar* buffer, int16 buffer_size, int16* pos, EQ2_8BitString* eq_string = NULL); sint16 storeInt32String(uchar* buffer, int16 buffer_size, string in_str); sint16 storeInt16String(uchar* buffer, int16 buffer_size, string in_str); sint16 storeInt8String(uchar* buffer, int16 buffer_size, string in_str); int MakeRandomInt(int low, int high); float MakeRandomFloat(float low, float high); float TransformToFloat(sint16 data, int8 bits); sint16 TransformFromFloat(float data, int8 bits); int32 GenerateEQ2Color(float r, float g, float b); int32 GenerateEQ2Color(float* rgb[3]); void SetColor(EQ2_Color* color, long data); //void CreateEQ2Color(EQ2_Color* color, uchar* data, int16* size); int8 MakeInt8(uchar* data, int16* size); int8 MakeInt8(float* input); bool Unpack(int32 srcLen, uchar* data, uchar* dst, int16 dstLen, int16 version = 0, bool reverse = true); bool Unpack(uchar* data, uchar* dst, int16 dstLen, int16 version = 0, bool reverse = true); int32 Pack(uchar* data, uchar* src, int16 srcLen, int16 dstLen, int16 version = 0, bool reverse = true); void Reverse(uchar* input, int32 srcLen); void Encode(uchar* dst, uchar* src, int16 len); void Decode(uchar* dst, uchar* src, int16 len); string ToUpper(string input); string ToLower(string input); int32 ParseIntValue(string input); int64 ParseLongLongValue(string input); map TranslateBrokerRequest(string request); void MovementDecode(uchar* dst, uchar* newval, uchar* orig, int16 len); vector* SplitString(string str, char delim); int8 DoOverLoad(int32 val, uchar* data); int8 CheckOverLoadSize(int32 val); int32 CountWordsInString(const char* text); bool IsNumber(const char *num); void PrintSep(Seperator *sep, const char *name = 0); ///Gets the packet type for the given version ///The client version int16 GetItemPacketType(int32 version); ///Gets the opcode version_range1 from the clients version ///The client version int16 GetOpcodeVersion(int16 version); void SleepMS(int32 milliseconds); size_t strlcpy(char *dst, const char *src, size_t size); float short_to_float(const ushort x); uint32 float_to_int(const float x); uint32 as_uint(const float x); float as_float(const uint32 x); bool INIReadBool(FILE *f, const char *section, const char *property, bool *out); bool INIReadInt(FILE *f, const char *section, const char *property, int *out); template void AddData(Type input, string* datastring){ if(datastring) datastring->append((char*)&input, sizeof(input)); } template void AddData(Type input, int32 array_size, string* datastring){ if(array_size>0){ for(int32 i=0;i class AutoDelete { public: AutoDelete(T** iVar, T* iSetTo = 0) { init(iVar, iSetTo); } AutoDelete() {} void init(T** iVar, T* iSetTo = 0) { pVar = iVar; if (iSetTo) *pVar = iSetTo; } ~AutoDelete() { safe_delete(*pVar); } private: T** pVar; }; class VersionRange { public: VersionRange(int32 in_min_version, int32 in_max_version) { min_version = in_min_version; max_version = in_max_version; } int32 GetMinVersion() { return min_version; } int32 GetMaxVersion() { return max_version; } private: int32 min_version; int32 max_version; }; #endif