--[[ Script Name : SpawnScripts/Classic_forest/abonecutterfishRoam2.lua Script Author : LordPazuzu Script Date : 2022.10.13 03:10:34 Script Purpose : : --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 7 local level2 = 8 local difficulty1 = 6 local hp1 = 200 local power1 = 90 local difficulty2 = 6 local hp2 = 240 local power2 = 100 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) spawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 980.77, -24.37, -793.23, 1, 0) MovementLoopAddLocation(NPC, 983.03, -24.37, -781.99, 1, 0) MovementLoopAddLocation(NPC, 990.35, -24.33, -772.31, 1, 0) MovementLoopAddLocation(NPC, 993.63, -24.32, -766.31, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 993.63, -24.36, -766.31, 1, 0) MovementLoopAddLocation(NPC, 984.16, -24.34, -774.4, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 984.16, -24.37, -774.4, 1, 0) MovementLoopAddLocation(NPC, 988.1, -24.33, -778.68, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 988.1, -24.35, -778.68, 1, 0) MovementLoopAddLocation(NPC, 982.75, -24.35, -784.42, 1, 0) MovementLoopAddLocation(NPC, 978.22, -24.3, -799.42, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 978.22, -24.36, -799.42, 1, 0) MovementLoopAddLocation(NPC, 980.77, -24.37, -793.23, 1, math.random(5,10)) end