--[[ Script Name : ItemScripts/GoblinTerritoryMarker.lua Script Author : Dorbin Script Date : 2022.05.29 02:05:51 Script Purpose : Classic Version of quest examination : --]] local LANGUAGE_QUEST = 5568 function examined(Item, Player) conversation = CreateConversation() if not HasQuest(Player, LANGUAGE_QUEST) or GetQuestStep(Player,LANGUAGE_QUEST)==1 then AddConversationOption(conversation, "Closely inspect the territory marker.", "Study") end AddConversationOption(conversation, "Hold on to the territory marker for use later","CloseItemConversation") StartDialogConversation(conversation, 2, Item, Player, "After some inspection, you notice Norrathian words printed next to the Goblish scribbles and gibberish on this scrap. Perhaps deciphering more of these will offer you understand their meaning.") end function Study(Item,Player) CloseItemConversation(Item,Player) if not HasQuest(Player, LANGUAGE_QUEST) then OfferQuest(nil, Player, LANGUAGE_QUEST) else CloseItemConversation(Item,Player) RemoveItem(Player,7832,1) --territory marker SummonItem(Player,13528)-- studied territory marker end end