--[[ Script Name : SpawnScripts/ForestRuins/OutlanderVaughn.lua Script Purpose : Outlander Vaughn Script Author : John Adams Script Date : 2008.09.19 Script Notes : Auto-Generated Conversation from PacketParser Data --]] function spawn(NPC) ProvidesQuest(NPC, 1) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1004.mp3", "", "", 0, 0) if HasCompletedQuest(Spawn, 1) then else AddConversationOption(conversation, "What is it you need?", "dlg_4_1") AddConversationOption(conversation, "No time for charity. ") StartConversation(conversation, NPC, Spawn, "Am I ever in a bind! Will you please help me?") end end function dlg_4_1(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() AddConversationOption(conversation, "I'll see what I can do.", "dlg_4_2") StartConversation(conversation, NPC, Spawn, "Those wretched Blackfurl deckhands stole my satchel! It had everything that was important to me. Please, recover my satchel!") end