--[[ Script Name : Spells/Fighter/Brawler/Monk/RisingDragon.lua Script Author : Dello Updated by neatz09 Script Date : 13/06/2014 9/11/19 Script Purpose : : --]] function cast(Caster, Target, DmgType, MinVal, MaxVal, DoTType, MinVal2, MaxVal2) if MaxVal ~= nil and MinVal < MaxVal then SpellDamage(Target, DmgType, math.random(MinVal, MaxVal)) else SpellDamage(Target, DmgType, MinVal) SpellDamage(Target, DoTType, MinVal, MaxVal) end end function tick(Caster, Target, DmgType, MinVal, MaxVal, DoTType, MinVal2, MaxVal2) SpellDamage(Target, DoTType, MinVal, MaxVal) end