FastLZ - lightning-fast lossless compression library Author: Ariya Hidayat Official website: http://www.fastlz.org FastLZ is distributed using the MIT license, see file LICENSE for details. FastLZ consists of two files: fastlz.h and fastlz.c. Just add these files to your project in order to use FastLZ. For information on compression and decompression routines, see fastlz.h. A simple file compressor called 6pack is included as an example on how to use FastLZ. The corresponding decompressor is 6unpack. To compile using GCC: gcc -o 6pack 6pack.c fastlz.c gcc -o 6unpack 6unpack.c fastlz.c To compile using MinGW: mingw32-gcc -o 6pack 6pack.c fastlz.c mingw32-gcc -o 6unpack 6unpack.c fastlz.c To compile using Microsoft Visual C++: cl 6pack.c fastlz.c cl 6unpack.c fastlz.c To compile using Borland C++: bcc32 6pack.c fastlz.c bcc32 6unpack.c fastlz.c To compile using OpenWatcom C/C++: cl386 6pack.c fastlz.c cl386 6unpack.c fastlz.c To compile using Intel C++ compiler for Windows: icl 6pack.c fastlz.c icl 6unpack.c fastlz.c To compile using Intel C++ compiler for Linux: icc -o 6pack 6pack.c fastlz.c icc -o 6unpack 6unpack.c fastlz.c To compile 6pack using LCC-Win32: lc 6pack.c fastlz.c lc 6unpack.c fastlz.c To compile 6pack using Pelles C: pocc 6pack.c pocc 6unpack.c pocc fastlz.c polink 6pack.obj fastlz.obj polink 6unpack.obj fastlz.obj For speed optimization, always use proper compile flags for optimization options. Typical compiler flags are given below: * GCC (pre 4.2): -march=pentium -O3 -fomit-frame-pointer -mtune=pentium * GCC 4.2 or later: -march=pentium -O3 -fomit-frame-pointer -mtune=generic * Digital Mars C/C++: -o+all -5 * Intel C++ (Windows): /O3 /Qipo * Intel C++ (Linux): -O2 -march=pentium -mtune=pentium * Borland C++: -O2 -5 * LCC-Win32: -O * Pelles C: /O2