--[[ Script Name : crawler_hatchling5.lua Script Purpose : Waypoint Path for crawler_hatchling5.lua Script Author : Devn00b Script Date : 05/11/2020 02:50:11 PM Script Notes : Locations collected from Live --]] function spawn(NPC) waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) waypoints(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, -19.88, -0.1, -80.81, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -22.24, -0.01, -83.13, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -21.97, -0.12, -80.78, 2, 0) MovementLoopAddLocation(NPC, -29.52, 0.31, -69.66, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -31.39, -0.07, -75.37, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -21.39, -0.04, -76.72, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -39.9, -0.09, -65.14, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -34.45, -0.07, -74.03, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -32.27, -0.04, -68.44, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -42.18, -0.03, -70.75, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -41.82, -0.07, -69.2, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -48.41, -0.12, -67.65, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -55.18, -0.08, -70.95, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -45.92, -0.09, -63.3, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -35.02, -0.09, -73.34, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -34.15, -0.09, -72.18, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -19, -0.08, -73.98, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -21.63, -0.08, -68.86, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -17.85, -0.08, -73.27, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -28.95, -0.14, -74.62, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -17.85, -0.08, -73.27, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -21.63, -0.08, -68.86, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -19, -0.08, -73.98, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -34.15, -0.09, -72.18, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -35.02, -0.09, -73.34, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -45.92, -0.09, -63.3, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -55.18, -0.08, -70.95, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -48.41, -0.12, -67.65, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -41.82, -0.07, -69.2, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -42.18, -0.03, -70.75, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -32.27, -0.04, -68.44, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -34.45, -0.07, -74.03, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -39.9, -0.09, -65.14, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -21.39, -0.04, -76.72, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -31.39, -0.07, -75.37, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -29.52, 0.31, -69.66, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -21.97, -0.12, -80.78, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -22.24, -0.01, -83.13, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -19.88, -0.1, -80.81, 2, math.random(0,10)) end