--[[ Script Name : SpawnScripts/ElddarGrove/ArthurWaterway.lua Script Purpose : Arthur Waterway Script Author : John Adams Script Date : 2008.09.28 Script Notes : Auto-Generated Conversation from PacketParser Data --]] function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) choice = math.random(1,3) if choice == 1 then PlayFlavor(NPC, "voiceover/english/optional2/halfelf_eco_good_2/ft/halfelf/halfelf_eco_good_2_hail_gm_768a0c8b.mp3", "Everywhere is walking distance if you have the time.", "wink", 2228417017, 3880753774, Spawn) elseif choice == 2 then PlayFlavor(NPC, "voiceover/english/optional2/halfelf_eco_good_2/ft/halfelf/halfelf_eco_good_2_hail_gm_ea435b69.mp3", "I'm going to get some piercings so I can be unique like everyone else.", "yeah", 2468101640, 903029053, Spawn) elseif choice == 3 then PlayFlavor(NPC, "voiceover/english/optional2/halfelf_eco_good_2/ft/halfelf/halfelf_eco_good_2_hail_gm_666e9477.mp3", "I think the word dual-breed has a little more dignity than half-elf, don't you?", "ponder", 3563191265, 3563670932, Spawn) else end end function spawn(NPC) waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 802.94, -21.54, -552.06, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 781.61, -22.18, -510.68, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 754.8, -21.82, -481.71, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 713.01, -20.96, -456.39, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 701.91, -16.92, -427.47, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 691.7, -13.19, -403.38, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 678.25, -11.64, -393.92, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 650.19, -11.56, -399.55, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 640.41, -13.1, -371.98, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 609.56, -18.44, -369.61, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 562.49, -20.75, -362.57, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 539.17, -20.64, -292.83, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 562.36, -19.83, -268.2, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 591.98, -21.09, -255.38, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 562.36, -19.83, -268.2, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 539.17, -20.64, -292.83, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 562.49, -20.75, -362.57, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 609.56, -18.44, -369.61, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 640.41, -13.1, -371.98, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 650.19, -11.56, -399.55, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 678.25, -11.64, -393.92, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 691.7, -13.19, -403.38, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 701.91, -16.92, -427.47, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 713.01, -20.96, -456.39, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 754.8, -21.82, -481.71, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 781.61, -22.18, -510.68, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 802.94, -21.54, -552.06, 2, math.random(0,5)) end