--[[ Script Name : SpawnScripts/Nettleville/DirkVagrin.lua Script Purpose : Dirk Vagrin Script Author : Scatman Script Date : 2009.08.12 Script Notes : --]] function spawn(NPC) SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange") end function respawn(NPC) spawn(NPC) end function InRange(NPC, Spawn) local chance = math.random(0, 100) if chance <= 25 then FaceTarget(NPC, Spawn) PlayFlavor(NPC, "voiceover/english/dirk_vagrin/qey_village01/qey_village01_dirk_vagrin_callout_ab43615b.mp3", "Ehh? Who goes there? You looking for adventure? I bet my shinys will tempt you!", "boggle", 2386377043, 3237731304, Spawn) end end function LeaveRange(NPC, Spawn) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) local choice = math.random(1, 2) if choice == 1 then PlayFlavor(NPC, "voiceover/english/dirk_vagrin/qey_village01/qey_village01_dirk_vagrin_multhail2_be08c03e.mp3", "Bah! Off with ye! These barrels are mine! Mine!", "", 4248926679, 4124146023, Spawn) elseif choice == 2 then PlayFlavor(NPC, "voiceover/english/dirk_vagrin/qey_village01/qey_village01_dirk_vagrin_multhail1_e70947c7.mp3", "Bah! Go away or I'll ... I'll ... I don't know. Just go away!", "", 3343827845, 2701332902, Spawn) end end