--[[ Script Name : SpawnScripts/SouthQeynos/GreldaneIrongut.lua Script Purpose : Greldane Irongut Script Author : Cynnar Script Date : 2020.04.12 Script Notes : Auto-Generated Conversation from PacketParser Data --]] function spawn(NPC) SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange") end function respawn(NPC) spawn(NPC) end function InRange(NPC, Spawn) end function LeaveRange(NPC, Spawn) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) local choice = math.random(1,2) if choice == 1 then PlayFlavor(NPC, "voiceover/english/dwarf_eco_good_drunk/ft/eco/good/dwarf_eco_good_drunk_barmaid_gf_605d472a.mp3", "I could use another ale for the road anytime now.", "tapfoot", 3896761363, 1121187529, Spawn) elseif choice == 2 then PlayFlavor(NPC, "voiceover/english/dwarf_eco_good_drunk/ft/eco/good/dwarf_eco_good_drunk_barmaid_gf_a1d96f41.mp3", "My stein hasn't any legs to walk over and fill itself up.", "glare", 3669594198, 1736543032, Spawn) else end end