--[[ Script Name : Quests/MultipleZones/lore_and_legend_nightblood.lua Script Author : AussieGlen Script Date : 2022.01.01 12:01:13 Script Purpose : Zone : MultipleZones Quest Giver: Preceded by: None Followed by: --]] function Init(Quest) AddQuestStepKillByRace(Quest, 1, "I need to find a nightblood doom essence.", 1, 25, "I must locate several nightblood body parts.", 2516, 246) AddQuestStepKillByRace(Quest, 2, "I need to find a nightblood forged horn.", 1, 35, "I must locate several nightblood body parts.", 2516, 246) AddQuestStepKillByRace(Quest, 3, "I need to find a nightblood heart of darkness.", 1, 10, "I must locate several nightblood body parts.", 2516, 246) AddQuestStep(Quest, 4, "I need to find and study a nightblood hoof.", 1, 100, "I must locate several nightblood body parts.", 11) AddQuestStep(Quest, 5, "I need to find and study a nightblood inferno eye.", 1, 100, "I must locate several nightblood body parts.", 11) AddQuestStep(Quest, 6, "I need to find and study a nightblood tooth.", 1, 100, "I must locate several nightblood body parts.", 11) AddQuestStep(Quest, 7, "I need to find and study a nightblood shackle.", 1, 100, "I must locate several nightblood body parts.", 11) AddQuestStep(Quest, 8, "I need to find and study a nightblood darkened blood.", 1, 100, "I must locate several nightblood body parts.", 11) AddQuestStepCompleteAction(Quest, 1, "Step1Complete") AddQuestStepCompleteAction(Quest, 2, "Step2Complete") AddQuestStepCompleteAction(Quest, 3, "Step3Complete") AddQuestStepCompleteAction(Quest, 4, "Step4Complete") AddQuestStepCompleteAction(Quest, 5, "Step5Complete") AddQuestStepCompleteAction(Quest, 6, "Step6Complete") AddQuestStepCompleteAction(Quest, 7, "Step7Complete") AddQuestStepCompleteAction(Quest, 8, "Step8Complete") end function Accepted(Quest, QuestGiver, Player) end function Declined(Quest, QuestGiver, Player) end function quest_complete(Quest, QuestGiver, Player) end function Reload(Quest, QuestGiver, Player, Step) if Step == 1 then Step1Complete(Quest, QuestGiver, Player) elseif Step == 2 then Step2Complete(Quest, QuestGiver, Player) elseif Step == 3 then Step3Complete(Quest, QuestGiver, Player) elseif Step == 4 then Step4Complete(Quest, QuestGiver, Player) elseif Step == 5 then Step5Complete(Quest, QuestGiver, Player) elseif Step == 6 then Step6Complete(Quest, QuestGiver, Player) elseif Step == 7 then Step7Complete(Quest, QuestGiver, Player) elseif Step == 8 then Step8Complete(Quest, QuestGiver, Player) end end function CheckProgress(Quest, QuestGiver, Player) if QuestStepIsComplete(Player, 5406, 1) and QuestStepIsComplete(Player, 5406, 2) and QuestStepIsComplete(Player, 5406, 3) and QuestStepIsComplete(Player, 5406, 4) and QuestStepIsComplete(Player, 5406, 5) and QuestStepIsComplete(Player, 5406, 6) and QuestStepIsComplete(Player, 5406, 7) and QuestStepIsComplete(Player, 5406, 8) then QuestIsComplete(Quest, QuestGiver, Player) end end function Step1Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 1, "I have found a nightblood doom essence.") CheckProgress(Quest, QuestGiver, Player) end function Step2Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 2, "I have found a nightblood forged horn.") CheckProgress(Quest, QuestGiver, Player) end function Step3Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 3, "I have found a nightblood heart of darkness.") CheckProgress(Quest, QuestGiver, Player) end function Step4Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 4, "I have found and studied a nightblood hoof.") CheckProgress(Quest, QuestGiver, Player) end function Step5Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 5, "I have found and studied a nightblood inferno eye.") CheckProgress(Quest, QuestGiver, Player) end function Step6Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 6, "I have found and studied a nightblood tooth.") CheckProgress(Quest, QuestGiver, Player) end function Step7Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 7, "I have found and studied a nightblood shackle.") CheckProgress(Quest, QuestGiver, Player) end function Step8Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 8, "I have found and studied a nightblood darkened blood.") CheckProgress(Quest, QuestGiver, Player) end function QuestIsComplete(Quest, QuestGiver, Player) UpdateQuestTaskGroupDescription(Quest, 1, "I have located all of the necessary nightblood body parts.") UpdateQuestDescription(Quest, "I have learned the secrets of the nightblood.") GiveQuestReward(Quest, Player) end