--[[ Script Name : Spells/Scout/Predator/Bleed.lua Script Author : LordPazuzu Script Date : 3/29/2023 Script Purpose : : --]] -- Inflicts 4 - 6 melee damage on target -- Inflicts 8 - 14 piercing damage on target instantly and every 4 seconds -- If facing target function cast(Caster, Target, DmgType, MinVal, MaxVal, TickType, TickMin, TickMax) Say(Caster, "Facing Target not implemented") Level = GetLevel(Caster) SpellLevel = 12 Mastery = SpellLevel + 10 StatBonus = GetStr(Caster) / 10 if Level < Mastery then LvlBonus = Level - SpellLevel else LvlBonus = Mastery - SpellLevel end DmgBonus = LvlBonus + StatBonus MaxDmg = math.floor(DmgBonus) * 2 + MaxVal MinDmg = math.floor(DmgBonus) * 2 + MaxVal SpellDamage(Target, DmgType, MinDmg, MaxDmg) end function tick(Caster, Target, DmgType, MinVal, MaxVal, TickType, TickMin, TickMax) Level = GetLevel(Caster) SpellLevel = 12 Mastery = SpellLevel + 10 StatBonus = GetStr(Caster) / 10 if Level < Mastery then LvlBonus = Level - SpellLevel else LvlBonus = Mastery - SpellLevel end DmgBonus = LvlBonus + StatBonus MaxTick = math.floor(DmgBonus) * 2 + TickMax MinTick = math.floor(DmgBonus) * 2 + TickMin SpellDamage(Target, TickType, MinTick, MaxTick) end