--[[ Script Name : Quests/MultipleZones/lore_and_legend_droag.lua Script Author : AussieGlen Script Date : 2022.01.02 07:01:50 Script Purpose : Zone : MultipleZones Quest Giver: Preceded by: None Followed by: --]] function Init(Quest) AddQuestStepKillByRace(Quest, 1, "I need to find a droag skull.", 1, 100, "I must locate several droag body parts.", 2516, 105) AddQuestStepKillByRace(Quest, 2, "I need to find a droag essence.", 1, 100, "I must locate several droag body parts.", 2516, 105) AddQuestStepKillByRace(Quest, 3, "I need to find a droag vitality.", 1, 100, "I must locate several droag body parts.", 2516, 105) AddQuestStep(Quest, 4, "I need to find and study a droag jaw.", 1, 100, "I must locate several droag body parts.", 11) AddQuestStep(Quest, 5, "I need to find and study a droag hide.", 1, 100, "I must locate several droag body parts.", 11) AddQuestStep(Quest, 6, "I need to find and study a droag horn.", 1, 100, "I must locate several droag body parts.", 11) AddQuestStep(Quest, 7, "I need to find and study a droag ribcage.", 1, 100, "I must locate several droag body parts.", 11) AddQuestStep(Quest, 8, "I need to find and study a droag tooth.", 1, 100, "I must locate several droag body parts.", 11) AddQuestStepCompleteAction(Quest, 1, "Step1Complete") AddQuestStepCompleteAction(Quest, 2, "Step2Complete") AddQuestStepCompleteAction(Quest, 3, "Step3Complete") AddQuestStepCompleteAction(Quest, 4, "Step4Complete") AddQuestStepCompleteAction(Quest, 5, "Step5Complete") AddQuestStepCompleteAction(Quest, 6, "Step6Complete") AddQuestStepCompleteAction(Quest, 7, "Step7Complete") AddQuestStepCompleteAction(Quest, 8, "Step8Complete") end function Accepted(Quest, QuestGiver, Player) end function Declined(Quest, QuestGiver, Player) end function quest_complete(Quest, QuestGiver, Player) end function Reload(Quest, QuestGiver, Player, Step) if Step == 1 then Step1Complete(Quest, QuestGiver, Player) elseif Step == 2 then Step2Complete(Quest, QuestGiver, Player) elseif Step == 3 then Step3Complete(Quest, QuestGiver, Player) elseif Step == 4 then Step4Complete(Quest, QuestGiver, Player) elseif Step == 5 then Step5Complete(Quest, QuestGiver, Player) elseif Step == 6 then Step6Complete(Quest, QuestGiver, Player) elseif Step == 7 then Step7Complete(Quest, QuestGiver, Player) elseif Step == 8 then Step8Complete(Quest, QuestGiver, Player) end end function CheckProgress(Quest, QuestGiver, Player) if QuestStepIsComplete(Player, 5422, 1) and QuestStepIsComplete(Player, 5422, 2) and QuestStepIsComplete(Player, 5422, 3) and QuestStepIsComplete(Player, 5422, 4) and QuestStepIsComplete(Player, 5422, 5) and QuestStepIsComplete(Player, 5422, 6) and QuestStepIsComplete(Player, 5422, 7) and QuestStepIsComplete(Player, 5422, 8) then QuestIsComplete(Quest, QuestGiver, Player) end end function Step1Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 1, "I have found a droag skull.") CheckProgress(Quest, QuestGiver, Player) end function Step2Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 2, "I have found a droag essence.") CheckProgress(Quest, QuestGiver, Player) end function Step3Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 3, "I have found a droag vitality.") CheckProgress(Quest, QuestGiver, Player) end function Step4Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 4, "I have found and studied a droag jaw.") CheckProgress(Quest, QuestGiver, Player) end function Step5Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 5, "I have found and studied a droag hide.") CheckProgress(Quest, QuestGiver, Player) end function Step6Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 6, "I have found and studied a droag horn.") CheckProgress(Quest, QuestGiver, Player) end function Step7Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 7, "I have found and studied a droag ribcage.") CheckProgress(Quest, QuestGiver, Player) end function Step8Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 8, "I have found and studied a droag tooth.") CheckProgress(Quest, QuestGiver, Player) end function QuestIsComplete(Quest, QuestGiver, Player) UpdateQuestTaskGroupDescription(Quest, 1, "I have located all of the necessary droag body parts.") UpdateQuestDescription(Quest, "I have learned the secrets of the droag.") GiveQuestReward(Quest, Player) end