--[[ Script Name : will_fight_for_fun.lua Script Purpose : Handles the quest, "Will Fight for Fun" Script Author : torsten Script Date : 25.07.2022 Script Notes : Zone : Scale Yard Quest Giver : Colin Stoutfist Preceded by : Will Work for War Followed by : None --]] function Init(Quest) AddQuestStepKill(Quest, 1, "I need to kill ten giantslayer thugs in the Sprawl.", 10, 100, "Colin told me to kill ten giantslayer thugs in the Sprawl.", 611, 1260013) AddQuestStepCompleteAction(Quest, 1, "Step1Complete") end function Step1Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 1, "I killed the giantslayer thugs.") UpdateQuestTaskGroupDescription(Quest, 1, "I killed the giantslayer thugs in the Sprawl.") AddQuestStepChat(Quest, 2, "I should return to Colin.", 1, "I should return to Colin Stoutfist in Scale Yard.", 11, 1390052) AddQuestStepCompleteAction(Quest, 2, "QuestComplete") end function QuestComplete(Quest, QuestGiver, Player) UpdateQuestDescription(Quest, "Colin Stoutfist had no reward for me. This was the last task...") GiveQuestReward(Quest, Player) end function Accepted(Quest, QuestGiver, Player) -- Add dialog here for when the quest is accepted end function Declined(Quest, QuestGiver, Player) -- Add dialog here for when the quest is declined end function Deleted(Quest, QuestGiver, Player) -- Remove any quest specific items here when the quest is deleted end function Reload(Quest, QuestGiver, Player, Step) if Step == 1 then Step1Complete(Quest, QuestGiver, Player) elseif Step == 2 then QuestComplete(Quest, QuestGiver, Player) end end