--[[ Script Name : SpawnScripts/Classic_forest/abonecutterfishRoam8.lua Script Author : LordPazuzu Script Date : 2022.10.13 03:10:31 Script Purpose : : --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 7 local level2 = 8 local difficulty1 = 6 local hp1 = 200 local power1 = 90 local difficulty2 = 6 local hp2 = 240 local power2 = 100 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) spawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 1072.27, -24.37, -708.91, 1, 0) MovementLoopAddLocation(NPC, 1080.26, -24.37, -710.52, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 1080.26, -24.37, -710.52, 1, 0) MovementLoopAddLocation(NPC, 1081.43, -24.34, -704.66, 1, 0) MovementLoopAddLocation(NPC, 1077.98, -24.37, -700.89, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 1077.98, -24.37, -700.89, 1, 0) MovementLoopAddLocation(NPC, 1083.43, -24.36, -707.11, 1, 0) MovementLoopAddLocation(NPC, 1096.13, -24.34, -702.09, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 1096.13, -24.35, -702.09, 1, 0) MovementLoopAddLocation(NPC, 1080.48, -24.32, -710.77, 1, 0) MovementLoopAddLocation(NPC, 1076.59, -24.35, -710.62, 1, 0) MovementLoopAddLocation(NPC, 1058.93, -24.33, -719.01, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 1058.93, -24.37, -719.01, 1, 0) MovementLoopAddLocation(NPC, 1066.79, -24.34, -713.37, 1, 0) MovementLoopAddLocation(NPC, 1070.73, -24.39, -705.13, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 1070.73, -24.39, -705.13, 1, 0) MovementLoopAddLocation(NPC, 1072.27, -24.37, -708.91, 1, math.random(5,10)) end