--[[ Script Name : SpawnScripts/Generic/MonsterCallouts/BaseDwarf1.lua Script Author : Dorbin Script Date : 2023.05.26 11:05:07 Script Purpose : Base Dwarf Racial Callouts : --]] local HealthCallout = false --REDUCES Half-Health Spam local CalloutTimer = false --REDUCES Callout Spam local FIGHTER = 1 local WARRIOR =2 local GUARDIAN= 3 local BERSERKER = 4 local BRAWLER = 5 local MONK = 6 local BRUISER= 7 local CRUSADER = 8 local SHADOWKNIGHT = 9 local PALADIN = 10 local MAGE = 21 local SORCERER = 22 local WIZARD = 23 local WARLOCK = 24 local ENCHANTER = 25 local ILLUSIONIST = 26 local COERCER = 27 local SUMMONER = 28 local CONJUROR = 29 local NECROMANCER = 30 function aggro(NPC,Spawn) CalloutTimer = true AddTimer(NPC,7000,"ResetTimer") if GetGender(NPC)==1 then --GENDER CHECK. 1==Male choice = MakeRandomInt(1,3) if choice == 1 then PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_aggro_gm_23b35126.mp3", "Where do ya think you're going?", "", 706272128, 909565004) elseif choice == 2 then PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_aggro_gm_9de55a3e.mp3", "There they are! Let's get em!", "", 3246206943, 366784514) elseif choice == 3 then PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_aggro_gm_ab9057d3.mp3", "Looking for me? ", "", 438949611, 3910736957) end else if GetClass(Spawn)>=1 and GetClass(Spawn)<=10 then choice = MakeRandomInt(1,4) --Fighter CHECK else choice = MakeRandomInt(1,3) end if choice == 1 then PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_aggro_gf_ab9057d3.mp3", "Looking for me? ", "", 407706048, 337475746) elseif choice == 2 then PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_aggro_gf_be4f625e.mp3", "Where do ya think you're going?", "", 152508601, 1517122703) elseif choice == 3 then PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_aggro_gf_d29563c7.mp3", "There they are! Let's get em!", "", 995196475, 1619899594) elseif choice == 4 then PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_maofighter_gf_428f2c06.mp3", "You, back up there! I'm taking the warrior!", "", 1284306998, 1476787670) end AddTimer(NPC,15000,"FifteenCall") end end function death(NPC,Spawn) --[[if CalloutTimer == false then CalloutTimer = true AddTimer(NPC,7000,"ResetTimer")]]-- if GetGender(NPC)==1 then local choice = MakeRandomInt(1,2) if choice == 1 then PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_death_gm_bac4e4e8.mp3", "You'll never take me alive!", "", 3841822806, 1060375787, Spawn, 0) elseif choice == 2 then PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_death_gm_e462fcd1.mp3", "Go on now, I'll hold them!", "", 4022696973, 1224761357, Spawn, 0) end else local choice = MakeRandomInt(1,2) if choice == 1 then PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_death_gf_e462fcd1.mp3", "Go on now, I'll hold them!", "", 1183447615, 1679392141, Spawn, 0) else PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_death_gf_e462fcd1.mp3", "Go on now, I'll hold them!", "", 1183447615, 1679392141, Spawn, 0) end end end --end function victory(NPC,Spawn) --[[if CalloutTimer == false then CalloutTimer = true AddTimer(NPC,7000,"ResetTimer")]]-- if GetGender(NPC)==1 then local choice = MakeRandomInt(1,3) if choice == 1 then PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_victory_gm_4a1ceaef.mp3", "Ha! I'm not done yet. Get back up!", "", 458619926, 239663782, Spawn) elseif choice == 2 then PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_victory_gm_d6c773c7.mp3", "I didn't think I hit em that hard.", "", 3680771732, 663911723, Spawn) elseif choice == 3 then PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_victory_gm_ecd7fa6e.mp3", "An ale for the fallen!", "", 99121645, 2553343776, Spawn) end else local choice = MakeRandomInt(1,3) if choice == 1 then PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_victory_gf_4a1ceaef.mp3", "Ha! I'm not done yet. Get back up!", "", 1335528281, 2889456217, Spawn) elseif choice == 2 then PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_victory_gf_d6c773c7.mp3", "I didn't think I hit em that hard.", "", 4016088326, 632010394, Spawn) elseif choice == 3 then PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_victory_gf_ecd7fa6e.mp3", "An ale for the fallen!", "", 3223559996, 2677275600, Spawn) end end end --end function ResetTimer(NPC) -- 7 SECOND PAUSE BETWEEN VOs CalloutTimer = false end function HealthReset (NPC) --SO HALF HEALTH DOESN'T SPAM HealthCallout = false end