--[[ Script Name : SpawnScripts/Generic/MonsterCallouts/Dark_Coven.lua Script Author : Dorbin Script Date : 2023.04.26 12:04:11 Script Purpose : : --]] local HealthCallout = false --REDUCES Half-Health Spam local CalloutTimer = false --REDUCES Callout Spam local FIGHTER = 1 local WARRIOR =2 local GUARDIAN= 3 local BERSERKER = 4 local BRAWLER = 5 local MONK = 6 local BRUISER= 7 local CRUSADER = 8 local SHADOWKNIGHT = 9 local PALADIN = 10 local MAGE = 21 local SORCERER = 22 local WIZARD = 23 local WARLOCK = 24 local ENCHANTER = 25 local ILLUSIONIST = 26 local COERCER = 27 local SUMMONER = 28 local CONJUROR = 29 local NECROMANCER = 30 function aggro(NPC,Spawn) CalloutTimer = true AddTimer(NPC,7000,"ResetTimer") if GetGender(NPC)==1 then --GENDER CHECK. 1==Male local choice = MakeRandomInt(1,3) if choice == 1 then PlayFlavor(NPC, "voiceover/english/optional3/human_dark_coven/ft/human/human_dark_coven_1_aggro_gm_949dc856.mp3", "Our plans do not include you!", "", 405839630, 785819215) elseif choice == 2 then PlayFlavor(NPC, "voiceover/english/optional3/human_dark_coven/ft/human/human_dark_coven_1_aggro_gm_a60cf2ef.mp3", "We will not allow your meddlesome ways to continue.", "", 450486378, 3835111883) elseif choice == 3 then PlayFlavor(NPC, "voiceover/english/human_base_1/ft/human/human_base_1_1_aggro_gm_a203c9ec.mp3", "Prepare to face your doom, meddler.", "", 1496819882, 365167432) end else local choice = MakeRandomInt(1,2) if choice == 1 then PlayFlavor(NPC, "voiceover/english/human_dark_coven/ft/human/human_dark_coven_1_aggro_gf_949dc856.mp3", "Our plans do not include you!", "", 3085098101, 2051124081) elseif choice == 2 then PlayFlavor(NPC, "voiceover/english/human_dark_coven/ft/human/human_dark_coven_1_aggro_gf_a60cf2ef.mp3", "We will not allow your meddlesome ways to continue.", "", 4234607165, 2760526135) elseif choice == 3 then PlayFlavor(NPC, "voiceover/english/human_dark_coven/ft/human/human_dark_coven_1_aggro_gf_45499fb0.mp3", "What? Who dares to disrupt the Dark Coven?", "", 1379384971, 1110995776) end AddTimer(NPC,15000,"FifteenCall") end end function death(NPC,Spawn) --[[if CalloutTimer == false then CalloutTimer = true AddTimer(NPC,7000,"ResetTimer")]]-- if GetGender(NPC)==1 then local choice = MakeRandomInt(1,2) if choice == 1 then PlayFlavor(NPC, "voiceover/english/optional3/human_dark_coven/ft/human/human_dark_coven_1_death_gm_3cf819de.mp3", "I hope that doesn't happen to me!", "", 2189708975, 2914511928) elseif choice == 2 then PlayFlavor(NPC, "voiceover/english/optional3/human_dark_coven/ft/human/human_dark_coven_1_death_gm_f91e0887.mp3", "Thule's blood! You'll pay for that!", "", 3536447254, 3337139055) end else local choice = MakeRandomInt(1,2) if choice == 1 then PlayFlavor(NPC, "voiceover/english/human_dark_coven/ft/human/human_dark_coven_1_death_gf_f91e0887.mp3", "Thule's blood! You'll pay for that!", "", 2051236772, 852294244) else PlayFlavor(NPC, "voiceover/english/human_dark_coven/ft/human/human_dark_coven_1_death_gf_3cf819de.mp3", "I hope that doesn't happen to me!", "", 934100362, 1666973583) end end end --end function healthchanged(NPC, Spawn) --[[ if CalloutTimer == false then CalloutTimer = true AddTimer(NPC,7000,"ResetTimer")]]-- if HealthCallout == false then if GetHP(NPC) <= GetMaxHP(NPC) * 0.55 and GetHP(NPC) >= GetMaxHP(NPC) * 0.45 then if GetGender(NPC)==1 then --MISSING else local choice = MakeRandomInt(1,2) if choice == 1 then PlayFlavor(NPC, "voiceover/english/human_dark_coven/ft/human/human_dark_coven_1_halfhealth_gf_9104e3c1.mp3", "Oh drat. I hate the reincarnation process!", "", 4015796652, 3375474478) elseif choice == 2 then PlayFlavor(NPC, "voiceover/english/human_dark_coven/ft/human/human_dark_coven_1_halfhealth_gf_c2957367.mp3", "Noooo! I'm melting!", "heart", 4150698035, 4276254786) end end end end end --end function victory(NPC,Spawn) --[[if CalloutTimer == false then CalloutTimer = true AddTimer(NPC,7000,"ResetTimer")]]-- if GetGender(NPC)==1 then local choice = MakeRandomInt(1,2) if choice == 1 then PlayFlavor(NPC, "voiceover/english/human_base_1/ft/human/human_base_1_1_halfhealth_gm_1babf022.mp3", "Is that all you have?", "", 170267964, 1158805306) elseif choice == 2 then PlayFlavor(NPC, "voiceover/english/optional3/human_foresters/ft/human/human_foresters_1_aggro_gm_da8c1c5d.mp3", "You angered the spirits of the woods for the last time.", "", 3652855832, 3722520538) end else local choice = MakeRandomInt(1,2) if choice == 1 then PlayFlavor(NPC, "voiceover/english/barbarian_dreadnaught/ft/barbarian/barbarian_dreadnaught_1_victory_gf_e6d7960e.mp3", "You didn't stand a chance!", "", 3255267278, 1071089122) elseif choice == 2 then PlayFlavor(NPC, "voiceover/english/barbarian_base_1/ft/barbarian/barbarian_base_1_1_victory_gf_f87005b5.mp3", "Now you will have peace!", "", 2974774059, 665726799) end end end --end function ResetTimer(NPC) -- 7 SECOND PAUSE BETWEEN VOs CalloutTimer = false end function HealthReset (NPC) --SO HALF HEALTH DOESN'T SPAM HealthCallout = false end