--[[ Script Name : dead_mans_eyes.lua Script Purpose : Handles the quest, "Dead Man's Eyes" Script Author : torsten Script Date : 18.07.2022 Script Notes : Zone : Longshadow Alley Quest Giver : Divek L`Narr Preceded by : None Followed by : None --]] function Init(Quest) AddQuestStepKill(Quest, 1, "I must collect two zombie eyes", 2, 20, "I need to kill zombies, then choose the least rotted pair of eyes. I should be able to find some in the Graveyard.", 83, 1250008, 1250011, 1250018, 1250024, 1250028, 1250030) AddQuestStepCompleteAction(Quest, 1, "Step1Complete") end function Step1Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 1, "I have collected two zombie eyes") UpdateQuestTaskGroupDescription(Quest, 1, "I have found a pair of zombie eyes from two different zombies.") AddQuestStepChat(Quest, 2, "I should return to Divek.", 1, "I should return to Divek.", 11, 1380029) AddQuestStepCompleteAction(Quest, 2, "QuestComplete") end function QuestComplete(Quest, QuestGiver, Player) UpdateQuestDescription(Quest, "Divek has paid me for the eyes that he claims will be used to look for his brother's soul. I have been warned not to interrupt his ritual. At least I was paid for the job.") GiveQuestReward(Quest, Player) end function Accepted(Quest, QuestGiver, Player) -- Add dialog here for when the quest is accepted end function Declined(Quest, QuestGiver, Player) -- Add dialog here for when the quest is declined end function Deleted(Quest, QuestGiver, Player) -- Remove any quest specific items here when the quest is deleted end function Reload(Quest, QuestGiver, Player, Step) if Step == 1 then Step1Complete(Quest, QuestGiver, Player) elseif Step == 2 then QuestComplete(Quest, QuestGiver, Player) end end