--[[ Script Name : Quests/MultipleZones/lore_and_legend_efreeti.lua Script Author : AussieGlen Script Date : 2022.01.01 08:01:54 Script Purpose : Zone : MultipleZones Quest Giver: Preceded by: None Followed by: --]] function Init(Quest) AddQuestStepKillByRace(Quest, 1, "I need to find an efreeti spirit.", 1, 100, "I must locate several efreeti body parts.", 2516, 249) AddQuestStepKillByRace(Quest, 2, "I need to find an efreeti swirling smoke.", 1, 100, "I must locate several efreeti body parts.", 2516, 249) AddQuestStepKillByRace(Quest, 3, "I need to find an efreeti wish fragment.", 1, 100, "I must locate several efreeti body parts.", 2516, 249) AddQuestStep(Quest, 4, "I need to find and study an efreeti silken sash.", 1, 100, "I must locate several efreeti body parts.", 11) AddQuestStep(Quest, 5, "I need to find and study an efreeti shattered lamp.", 1, 100, "I must locate several efreeti body parts.", 11) AddQuestStep(Quest, 6, "I need to find and study an efreeti broken shackle.", 1, 100, "I must locate several efreeti body parts.", 11) AddQuestStep(Quest, 7, "I need to find and study an efreeti ancient promise.", 1, 100, "I must locate several efreeti body parts.", 11) AddQuestStep(Quest, 8, "I need to find and study an efreeti oily essence.", 1, 100, "I must locate several efreeti body parts.", 11) AddQuestStepCompleteAction(Quest, 1, "Step1Complete") AddQuestStepCompleteAction(Quest, 2, "Step2Complete") AddQuestStepCompleteAction(Quest, 3, "Step3Complete") AddQuestStepCompleteAction(Quest, 4, "Step4Complete") AddQuestStepCompleteAction(Quest, 5, "Step5Complete") AddQuestStepCompleteAction(Quest, 6, "Step6Complete") AddQuestStepCompleteAction(Quest, 7, "Step7Complete") AddQuestStepCompleteAction(Quest, 8, "Step8Complete") end function Accepted(Quest, QuestGiver, Player) end function Declined(Quest, QuestGiver, Player) end function quest_complete(Quest, QuestGiver, Player) end function Reload(Quest, QuestGiver, Player, Step) if Step == 1 then Step1Complete(Quest, QuestGiver, Player) elseif Step == 2 then Step2Complete(Quest, QuestGiver, Player) elseif Step == 3 then Step3Complete(Quest, QuestGiver, Player) elseif Step == 4 then Step4Complete(Quest, QuestGiver, Player) elseif Step == 5 then Step5Complete(Quest, QuestGiver, Player) elseif Step == 6 then Step6Complete(Quest, QuestGiver, Player) elseif Step == 7 then Step7Complete(Quest, QuestGiver, Player) elseif Step == 8 then Step8Complete(Quest, QuestGiver, Player) end end function CheckProgress(Quest, QuestGiver, Player) if QuestStepIsComplete(Player, 5416, 1) and QuestStepIsComplete(Player, 5416, 2) and QuestStepIsComplete(Player, 5416, 3) and QuestStepIsComplete(Player, 5416, 4) and QuestStepIsComplete(Player, 5416, 5) and QuestStepIsComplete(Player, 5416, 6) and QuestStepIsComplete(Player, 5416, 7) and QuestStepIsComplete(Player, 5416, 8) then QuestIsComplete(Quest, QuestGiver, Player) end end function Step1Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 1, "I have found an efreeti spirit.") CheckProgress(Quest, QuestGiver, Player) end function Step2Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 2, "I have found an efreeti swirling smoke.") CheckProgress(Quest, QuestGiver, Player) end function Step3Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 3, "I have found an efreeti wish fragment.") CheckProgress(Quest, QuestGiver, Player) end function Step4Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 4, "I have found and studied an efreeti silken sash.") CheckProgress(Quest, QuestGiver, Player) end function Step5Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 5, "I have found and studied an efreeti shattered lamp.") CheckProgress(Quest, QuestGiver, Player) end function Step6Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 6, "I have found and studied an efreeti broken shackle.") CheckProgress(Quest, QuestGiver, Player) end function Step7Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 7, "I have found and studied an efreeti ancient promise.") CheckProgress(Quest, QuestGiver, Player) end function Step8Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 8, "I have found and studied an efreeti oily essence.") CheckProgress(Quest, QuestGiver, Player) end function QuestIsComplete(Quest, QuestGiver, Player) UpdateQuestTaskGroupDescription(Quest, 1, "I have located all of the necessary efreeti body parts.") UpdateQuestDescription(Quest, "I have learned the secrets of the efreeti.") GiveQuestReward(Quest, Player) end