--[[ Script Name : Quests/MultipleZones/lore_and_legend_elemental.lua Script Author : AussieGlen Script Date : 2021.12.31 09:12:05 Script Purpose : Zone : MultipleZones Quest Giver: Preceded by: None Followed by: --]] function Init(Quest) AddQuestStepKillByRace(Quest, 1, "I need to find an elemental essence anchor.", 1, 100, "I must locate several elemental body parts.", 2516, 250) AddQuestStepKillByRace(Quest, 2, "I need to find an elemental material boundry.", 1, 100, "I must locate several elemental body parts.", 2516, 250) AddQuestStepKillByRace(Quest, 3, "I need to find an elemental manifest material.", 1, 100, "I must locate several elemental body parts.", 2516, 250) AddQuestStep(Quest, 4, "I need to find and study an elemental essence well.", 1, 100, "I must locate several elemental body parts.", 11) AddQuestStep(Quest, 5, "I need to find and study an elemental planar seed.", 1, 100, "I must locate several elemental body parts.", 11) AddQuestStep(Quest, 6, "I need to find and study an elemental binding rune.", 1, 100, "I must locate several elemental body parts.", 11) AddQuestStep(Quest, 7, "I need to find and study an elemental summoned core.", 1, 100, "I must locate several elemental body parts.", 11) AddQuestStep(Quest, 8, "I need to find and study an elemental fascination rune.", 1, 100, "I must locate several elemental body parts.", 11) AddQuestStepCompleteAction(Quest, 1, "Step1Complete") AddQuestStepCompleteAction(Quest, 2, "Step2Complete") AddQuestStepCompleteAction(Quest, 3, "Step3Complete") AddQuestStepCompleteAction(Quest, 4, "Step4Complete") AddQuestStepCompleteAction(Quest, 5, "Step5Complete") AddQuestStepCompleteAction(Quest, 6, "Step6Complete") AddQuestStepCompleteAction(Quest, 7, "Step7Complete") AddQuestStepCompleteAction(Quest, 8, "Step8Complete") end function Accepted(Quest, QuestGiver, Player) end function Declined(Quest, QuestGiver, Player) end function quest_complete(Quest, QuestGiver, Player) end function Reload(Quest, QuestGiver, Player, Step) if Step == 1 then Step1Complete(Quest, QuestGiver, Player) elseif Step == 2 then Step2Complete(Quest, QuestGiver, Player) elseif Step == 3 then Step3Complete(Quest, QuestGiver, Player) elseif Step == 4 then Step4Complete(Quest, QuestGiver, Player) elseif Step == 5 then Step5Complete(Quest, QuestGiver, Player) elseif Step == 6 then Step6Complete(Quest, QuestGiver, Player) elseif Step == 7 then Step7Complete(Quest, QuestGiver, Player) elseif Step == 8 then Step8Complete(Quest, QuestGiver, Player) end end function CheckProgress(Quest, QuestGiver, Player) if QuestStepIsComplete(Player, 5402, 1) and QuestStepIsComplete(Player, 5402, 2) and QuestStepIsComplete(Player, 5402, 3) and QuestStepIsComplete(Player, 5402, 4) and QuestStepIsComplete(Player, 5402, 5) and QuestStepIsComplete(Player, 5402, 6) and QuestStepIsComplete(Player, 5402, 7) and QuestStepIsComplete(Player, 5402, 8) then QuestIsComplete(Quest, QuestGiver, Player) end end function Step1Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 1, "I have found an elemental essence anchor.") CheckProgress(Quest, QuestGiver, Player) end function Step2Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 2, "I have found an elemental material boundry.") CheckProgress(Quest, QuestGiver, Player) end function Step3Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 3, "I have found an elemental manifest material.") CheckProgress(Quest, QuestGiver, Player) end function Step4Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 4, "I have found and studied an elemental essence well.") CheckProgress(Quest, QuestGiver, Player) end function Step5Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 5, "I have found and studied an elemental planar seed.") CheckProgress(Quest, QuestGiver, Player) end function Step6Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 6, "I have found and studied an elemental binding rune.") CheckProgress(Quest, QuestGiver, Player) end function Step7Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 7, "I have found and studied a elemental summoned core.") CheckProgress(Quest, QuestGiver, Player) end function Step8Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 8, "I have found and studied an elemental fascination rune.") CheckProgress(Quest, QuestGiver, Player) end function QuestIsComplete(Quest, QuestGiver, Player) UpdateQuestTaskGroupDescription(Quest, 1, "I have located all of the necessary elemental body parts.") UpdateQuestDescription(Quest, "I have learned the secrets of the elemental.") GiveQuestReward(Quest, Player) end