--[[ Script Name : SpawnScripts/Classic_forest/abonecutterfishRoam1.lua Script Author : LordPazuzu Script Date : 2022.10.13 03:10:26 Script Purpose : : --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 7 local level2 = 8 local difficulty1 = 6 local hp1 = 200 local power1 = 90 local difficulty2 = 6 local hp2 = 240 local power2 = 100 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) spawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 979.91, -24.37, -803.71, 1, 0) MovementLoopAddLocation(NPC, 978.9, -24.35, -807, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 978.9, -24.36, -807, 1, 0) MovementLoopAddLocation(NPC, 981.75, -24.37, -786.14, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 981.75, -24.37, -786.14, 1, 0) MovementLoopAddLocation(NPC, 987.51, -24.34, -781.46, 1, 0) MovementLoopAddLocation(NPC, 985.46, -24.34, -777.43, 1, 0) MovementLoopAddLocation(NPC, 978.35, -24.31, -797.4, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 978.35, -24.35, -797.4, 1, 0) MovementLoopAddLocation(NPC, 985.79, -24.33, -800.54, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 985.79, -24.36, -800.54, 1, 0) MovementLoopAddLocation(NPC, 979.91, -24.37, -803.71, 2, math.random(5,10)) end