--[[ Script Name : SpawnScripts/IsleRefuge1/aGruttoothbruteR2.lua Script Author : LordPazuzu Script Date : 2022.09.09 09:09:37 Script Purpose : : --]] dofile("SpawnScripts/Generic/MonsterCallouts/BaseGoblin2.lua") function spawn(NPC) local Level = GetLevel(NPC) local level1 = 4 local level2 = 5 local difficulty1 = 6 local hp1 = 110 local power1 = 55 local difficulty2 = 6 local hp2 = 130 local power2 = 65 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) spawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 175.23, 1.72, -156.04, 4, 5) MovementLoopAddLocation(NPC, 211.45, -0.74, -152.61, 4, 0) MovementLoopAddLocation(NPC, 231.75, -0.81, -158.94, 4, math.random(5,10)) MovementLoopAddLocation(NPC, 231.75, -0.81, -158.94, 4, 0) MovementLoopAddLocation(NPC, 189.91, -0.66, -156.27, 4, 0) MovementLoopAddLocation(NPC, 175.23, 1.72, -156.04, 4, 0) end