--[[ Script Name : SpawnScripts/Classic_forest/astoneshellsnapper1.lua Script Author : LordPazuzu Script Date : 2022.10.12 03:10:50 Script Purpose : : --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 5 local level2 = 6 local level3 = 7 local difficulty1 = 6 local hp1 = 130 local power1 = 65 local difficulty2 = 6 local hp2 = 150 local power2 = 80 local difficulty3 =6 local hp3 = 200 local power3 = 90 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) elseif Level == level3 then SpawnSet(NPC, "difficulty", difficulty3) SpawnSet(NPC, "hp", hp3) SpawnSet(NPC, "power", power3) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) spawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 960.68, -24.05, -577.75, 1, 0) MovementLoopAddLocation(NPC, 966.67, -26.64, -584.45, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 966.67, -26.64, -584.45, 1, 0) MovementLoopAddLocation(NPC, 971.99, -25.25, -583.13, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 971.99, -25.25, -583.13, 1, 0) MovementLoopAddLocation(NPC, 972.92, -23.41, -579.01, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 972.92, -23.41, -579.01, 1, 0) MovementLoopAddLocation(NPC, 967.17, -23, -575.46, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 967.17, -23, -575.46, 1, 0) MovementLoopAddLocation(NPC, 963.16, -25.78, -581.93, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 963.16, -25.78, -581.93, 1, 0) MovementLoopAddLocation(NPC, 961.61, -26.88, -584.15, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 961.61, -26.88, -584.15, 1, 0) MovementLoopAddLocation(NPC, 959.02, -25.54, -580.57, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 959.02, -25.54, -580.57, 1, 0) MovementLoopAddLocation(NPC, 958.39, -23.66, -576.73, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 958.39, -23.66, -576.73, 1, 0) MovementLoopAddLocation(NPC, 960.68, -24.05, -577.75, 1, math.random(5,10)) end