--[[ Script Name : SpawnScripts/Classic_forest/astoneshellsnapper10.lua Script Author : LordPazuzu Script Date : 2022.10.12 07:10:03 Script Purpose : : --]] function spawn(NPC) local level1 = 5 local level2 = 6 local level3 = 7 local difficulty1 = 6 local hp1 = 130 local power1 = 65 local difficulty2 = 6 local hp2 = 150 local power2 = 80 local difficulty3 =6 local hp3 = 200 local power3 = 90 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) elseif Level == level3 then SpawnSet(NPC, "difficulty", difficulty3) SpawnSet(NPC, "hp", hp3) SpawnSet(NPC, "power", power3) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) spawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 1133.82, -22.61, -660.65, 1, 0) MovementLoopAddLocation(NPC, 1131.61, -20.28, -656.25, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 1131.61, -20.28, -656.25, 1, 0) MovementLoopAddLocation(NPC, 1129.37, -23.23, -661.36, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 1129.37, -23.23, -661.36, 1, 0) MovementLoopAddLocation(NPC, 1138.37, -23.22, -661.82, 1, 0) MovementLoopAddLocation(NPC, 1140.71, -22.26, -658.99, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 1140.71, -22.26, -658.99, 1, 0) MovementLoopAddLocation(NPC, 1135.71, -21.58, -658.65, 1, 0) MovementLoopAddLocation(NPC, 1127.28, -21.49, -657.56, 1, 0) MovementLoopAddLocation(NPC, 1122.88, -20.34, -655.3, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 1122.88, -20.34, -655.3, 1, 0) MovementLoopAddLocation(NPC, 1122.08, -23.91, -661.36, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 1122.08, -23.91, -661.36, 1, 0) MovementLoopAddLocation(NPC, 1126.48, -23.55, -660.64, 1, 0) MovementLoopAddLocation(NPC, 1129.45, -22.13, -659.39, 1, 0) MovementLoopAddLocation(NPC, 1133.82, -22.61, -660.65, 1, math.random(5,10)) end