--[[ Script Name : SpawnScripts/Classic_forest/astoneshellsnapper3.lua Script Author : LordPazuzu Script Date : 2022.10.12 03:10:07 Script Purpose : : --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 5 local level2 = 6 local level3 = 7 local difficulty1 = 6 local hp1 = 130 local power1 = 65 local difficulty2 = 6 local hp2 = 150 local power2 = 80 local difficulty3 =6 local hp3 = 200 local power3 = 90 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) elseif Level == level3 then SpawnSet(NPC, "difficulty", difficulty3) SpawnSet(NPC, "hp", hp3) SpawnSet(NPC, "power", power3) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) spawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 976.17, -23.45, -580.24, 1, 0) MovementLoopAddLocation(NPC, 979.7, -23.71, -583.1, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 979.7, -23.71, -583.1, 1, 0) MovementLoopAddLocation(NPC, 981.75, -26.42, -590.58, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 981.75, -26.42, -590.58, 1, 0) MovementLoopAddLocation(NPC, 977.68, -27.56, -589.67, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 977.68, -27.56, -589.67, 1, 0) MovementLoopAddLocation(NPC, 974.24, -25.72, -584.54, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 974.24, -25.72, -584.54, 1, 0) MovementLoopAddLocation(NPC, 969.13, -25.5, -582.86, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 969.13, -25.5, -582.86, 1, 0) MovementLoopAddLocation(NPC, 978.36, -24.98, -585.25, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 978.36, -24.98, -585.25, 1, 0) MovementLoopAddLocation(NPC, 982.95, -24.95, -589.41, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 982.95, -24.95, -589.41, 1, 0) MovementLoopAddLocation(NPC, 984.07, -26.2, -594.11, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 984.07, -26.2, -594.11, 1, 0) MovementLoopAddLocation(NPC, 986.65, -24.05, -593.13, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 986.65, -24.05, -593.13, 1, 0) MovementLoopAddLocation(NPC, 982.84, -23.85, -586.01, 1, 0) MovementLoopAddLocation(NPC, 970.29, -23.43, -578.79, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 970.29, -23.43, -578.79, 1, 0) MovementLoopAddLocation(NPC, 976.18, -23.44, -580.2, 1, math.random(5,10)) end