--[[ Script Name : SpawnScripts/Classic_forest/astoneshellsnapper8.lua Script Author : LordPazuzu Script Date : 2022.10.12 06:10:01 Script Purpose : : --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 5 local level2 = 6 local level3 = 7 local difficulty1 = 6 local hp1 = 130 local power1 = 65 local difficulty2 = 6 local hp2 = 150 local power2 = 80 local difficulty3 =6 local hp3 = 200 local power3 = 90 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) elseif Level == level3 then SpawnSet(NPC, "difficulty", difficulty3) SpawnSet(NPC, "hp", hp3) SpawnSet(NPC, "power", power3) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) spawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 1109.2, -22.29, -675.84, 1, 0) MovementLoopAddLocation(NPC, 1109.77, -22.6, -684.51, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 1109.77, -22.6, -684.51, 1, 0) MovementLoopAddLocation(NPC, 1107.11, -20.11, -685.53, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 1107.11, -20.11, -685.53, 1, 0) MovementLoopAddLocation(NPC, 1107.47, -20.77, -677.18, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 1107.47, -20.77, -677.18, 1, 0) MovementLoopAddLocation(NPC, 1109.71, -23.79, -671.39, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 1109.71, -23.79, -671.39, 1, 0) MovementLoopAddLocation(NPC, 1109.31, -23.36, -667.97, 1, 0) MovementLoopAddLocation(NPC, 1112.52, -22.8, -663.1, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 1112.52, -22.8, -663.1, 1, 0) MovementLoopAddLocation(NPC, 1109.17, -22.07, -663.87, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 1109.17, -22.07, -663.87, 1, 0) MovementLoopAddLocation(NPC, 1106.67, -21.91, -667.83, 1, math.random(5,10)) MovementLoopAddLocation(NPC, 1109.2, -22.29, -675.84, 1, 0) end