--[[ Script Name : SpawnScripts/Antonica/SighardSayer.lua Script Author : Premierio015 Script Date : 2021.06.27 06:06:38 Script Purpose : : --]] local AFrontiersladysTask = 5528 function spawn(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) local conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/sighard_sayer/antonica/sighardsayer000.mp3", "", "", 2370903667, 1889747783, Spawn) if GetQuestStep(Spawn, AFrontiersladysTask) == 1 then AddConversationOption(conversation, "Dancer sent this message to you.", "Option1") end AddConversationOption(conversation, "Thank you. I shall look around.") StartConversation(conversation, NPC, Spawn, "Welcome, welcome. Please look about. Speak to my merchants; they're quite helpful.") end function Option1(NPC, Spawn) SetStepComplete(Spawn, AFrontiersladysTask, 1) FaceTarget(NPC, Spawn) local conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/sighard_sayer/antonica/sighardsayer001.mp3", "", "", 226640630, 2449088928, Spawn) AddConversationOption(conversation, "I shall see that she gets the arrow. ") StartConversation(conversation, NPC, Spawn, "Ah! Dancer the frontiersman ... er ... I mean frontierslady as she says. Here, here. This is for her, an arrow like few others, an arrow she is expecting. ") end function respawn(NPC) spawn(NPC) end