--[[ Script Name : SpawnScripts/TheWillowWood/Sandsea.lua Script Purpose : Sandsea Script Author : Dorbin Script Date : 2022.02.19 Script Notes : Auto-Generated Conversation from PacketParser Data --]] function spawn(NPC) SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange") end function respawn(NPC) spawn(NPC) end function InRange(NPC, Spawn) end function LeaveRange(NPC, Spawn) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) local choice = math.random(1,2) if choice == 1 then PlayFlavor(NPC, "voiceover/english/halfelf_eco_good_1/ft/service/merchant/halfelf_merchant_service_good_1_hail_gm_ae84abf9.mp3", "Go on, take a look at the stock. You'll never beat this price in the city. I guarantee it!", "wink", 1745995078, 3389510546, Spawn) elseif choice == 2 then PlayFlavor(NPC, "voiceover/english/halfelf_eco_good_1/ft/service/merchant/halfelf_merchant_service_good_1_hail_gm_e4fa2bd8.mp3", "Confound it! Where did I put that ledger? It must be around here somewhere!", "confused", 2835834469, 3534853920, Spawn) else end end