--[[ Script Name : SpawnScripts/WailingCaves/door12.lua Script Author : Premierio015 Script Date : 2021.02.18 08:02:02 Script Purpose : : --]] function spawn(NPC) end function usedoor(NPC, Spawn, IsOpen) local zone = GetZone(NPC) local LordRee = GetSpawnByLocationID(zone, 404840) if GetTempVariable(LordRee, "HAILED1") == "false" and IsOpen == false then CloseDoor(NPC) SendMessage(Spawn, "Door is closed.", "yellow") elseif GetTempVariable(LordRee, "HAILED1") == "false" and IsOpen == true then CloseDoor(NPC) SendMessage(Spawn, "Door is closed.", "yellow") elseif IsAlive(LordRee) and IsOpen == true and HasItem(Spawn, 2006) then CloseDoor(NPC) elseif IsAlive(LordRee) and HasItem(Spawn, 2006) and IsOpen == false then OpenDoor(NPC) RemoveItem(Spawn, 2006) elseif not IsAlive(LordRee) and IsOpen == false then SendMessage(Spawn, "Door is closed.", "yellow") end end function respawn(NPC) spawn(NPC) end