--[[ Script Name : Quests/FrostfangSea/RestockingtheCookieJar.lua Script Author : Ememjr Script Date : 2021.02.21 09:02:59 Script Purpose : Zone : FrostfangSea Quest Giver: Preceded by: None Followed by: --]] function Init(Quest) SetQuestFeatherColor(Quest, 2) AddQuestStepHarvest(Quest, 1, "I should gather local food harvests from nearby shrubs.", 25, 100, "I need to gather food harvests from local shrubs: murdunk orange, carrot, antonican coffee beans, and black tea should be useful.", 10, 3899,4310,9927,11244) AddQuestStepCompleteAction(Quest, 1, "Step1Complete") end function Accepted(Quest, QuestGiver, Player) -- Add dialog here for when the quest is accepted end function Declined(Quest, QuestGiver, Player) -- Add dialog here for when the quest is declined end function Deleted(Quest, QuestGiver, Player) -- Remove any quest specific items here when the quest is deleted end function Step1Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 1, "I gathered some local harvests to refill Tami's cooking stores.") UpdateQuestTaskGroupDescription(Quest, 1, "I gathered more local harvests to refill Tami's cooking stores.") AddQuestStepHarvest(Quest, 2, "I should return to Tami.", 1, 100, "Tami is currently based in Erronson's Furs and Leathers shop.", 11, 4700293) AddQuestStepCompleteAction(Quest, 2, "QuestComplete") end function QuestComplete(Quest, QuestGiver, Player) -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around UpdateQuestStepDescription(Quest, 2, "I refilled Tami's cooking supplies.") UpdateQuestTaskGroupDescription(Quest, 2, "I refilled Tami's cooking supplies.") UpdateQuestDescription(Quest, "I assisted Tami Swifthammer from the Ironforge Exchange by gathering local food harvests to refill her cooking supplies.") GiveQuestReward(Quest, Player) end function Reload(Quest, QuestGiver, Player, Step) if Step == 1 then Step1Complete(Quest, QuestGiver, Player) elseif Step == 2 then QuestComplete(Quest, QuestGiver, Player) end end