--[[ Script Name : SpawnScripts/QeynosHarbor/GrisvaneStonearm.lua Script Purpose : Grisvane Stonearm Script Author : Cynnar Script Date : 2020.04.12 Script Notes : Auto-Generated Conversation from PacketParser Data --]] function spawn(NPC) SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange") end function respawn(NPC) spawn(NPC) end function InRange(NPC, Spawn) end function LeaveRange(NPC, Spawn) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/banker_grisvane_stonearm/qey_harbor/bankergrisvanestonearm.mp3", "", "", 2372742156, 2861930894, Spawn) AddConversationOption(conversation, "Thanks, that's good to know.", "dlg_27_1") StartConversation(conversation, NPC, Spawn, "Hello there. I'll take care of your coin and goods if they need safekeeping.") end