--[[ Script Name : Highgold.lua Script Purpose : Waypoint Path for Highgold.lua Script Author : Auto Generated Script Date : 04/08/2020 08:13:18 PM Script Notes : Locations collected from Live --]] function spawn(NPC) waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) local choice = math.random(1,2) if choice == 1 then PlayFlavor(NPC, "voiceover/english/optional2/highelf_eco_good_1/ft/service/guard/highelf_guard_service_good_1_hail_gf_d7fdb65.mp3", "Greetings, citizen. I am on guard duty. Should you get into trouble, seek me out.", "attention", 2772203714, 1169089481, Spawn) elseif choice == 2 then PlayFlavor(NPC, "voiceover/english/optional2/highelf_eco_good_1/ft/service/guard/highelf_guard_service_good_1_hail_gf_9e30d7b1.mp3", "I hate the night shift! If the gnolls don't attack now, I may die of boredom.", "grumble", 1243870883, 2445109433, Spawn) else end end function respawn(NPC) spawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 679.82, -21.04, -115.09, 2, 0) MovementLoopAddLocation(NPC, 708.6, -20.89, -66.2, 2, 2) MovementLoopAddLocation(NPC, 698.37, -20.64, -15.85, 2, 5) MovementLoopAddLocation(NPC, 739.96, -21.2, -14.13, 2, 8) MovementLoopAddLocation(NPC, 755.77, -20.81, 7.22, 2, 1) MovementLoopAddLocation(NPC, 762.62, -21.48, -45.59, 2, 0) MovementLoopAddLocation(NPC, 779.17, -21.13, -45.52, 2, 0) MovementLoopAddLocation(NPC, 795.39, -21, -58.93, 2, 12) MovementLoopAddLocation(NPC, 745.01, -21.46, -58.01, 2, 0) MovementLoopAddLocation(NPC, 715.91, -21.27, -61.53, 2, 0) MovementLoopAddLocation(NPC, 676.46, -20.65, -124.59, 2, 17) MovementLoopAddLocation(NPC, 715.91, -21.27, -61.53, 2, 0) MovementLoopAddLocation(NPC, 745.01, -21.46, -58.01, 2, 0) MovementLoopAddLocation(NPC, 793.71 -21.05 -58.65, 2, 9) MovementLoopAddLocation(NPC, 779.17, -21.13, -45.52, 2, 0) MovementLoopAddLocation(NPC, 762.62, -21.48, -45.59, 2, 0) MovementLoopAddLocation(NPC, 757.77, -20.81, 7.22, 2, 0) MovementLoopAddLocation(NPC, 741.96, -21.2, -14.13, 2, 0) MovementLoopAddLocation(NPC, 698.37, -20.64, -15.85, 2, 0) MovementLoopAddLocation(NPC, 710.6, -20.89, -66.2, 2, 0) MovementLoopAddLocation(NPC, 679.82, -21.04, -115.09, 2, 0) end