--[[ Script Name : SpawnScripts/QueensColony/agrovedeer428051.lua Script Purpose : Waypoint Path for agrovedeer428051.lua Script Author : Rylec Script Date : 04-19-2020 02:19:31 Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 1 local level2 = 2 local difficulty1 = 6 local hp1 = 30 local power1 = 25 local difficulty2 = 6 local hp2 = 45 local power2 = 35 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 186.46, -3.15, 157.94, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 156.27, -2.92, 148.06, 2, 0) MovementLoopAddLocation(NPC, 141.5, -3.99, 141.82, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 147.95, -3.31, 162.27, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 170.12, -3.31, 147.73, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 149.73, -3.1, 164.46, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 163.59, -3.2, 170.19, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 166.7, -3.53, 139.71, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 143.24, -3.56, 155.82, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 151.18, -3.96, 131.38, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 147.72, -3.43, 144.31, 2, 0) MovementLoopAddLocation(NPC, 146.16, -3.5, 170.27, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 174.55, -3.29, 185.24, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 173.13, -3.2, 162.19, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 176.27, -3.2, 161.4, 2, 0) MovementLoopAddLocation(NPC, 180.23, -3.2, 159.39, 2, 0) end