/* EQ2Emulator: Everquest II Server Emulator Copyright (C) 2007 EQ2EMulator Development Team (http://www.eq2emulator.net) This file is part of EQ2Emulator. EQ2Emulator is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. EQ2Emulator is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with EQ2Emulator. If not, see . */ #ifndef __CONDITION_H #define __CONDITION_H #ifndef WIN32 #include #endif //Sombody, someday needs to figure out how to implement a condition //system on windows... class Condition { private: #ifndef WIN32 pthread_cond_t cond; pthread_mutex_t mutex; #endif public: Condition(); void Signal(); void SignalAll(); void Wait(); // bool TimedWait(unsigned long usec); ~Condition(); }; #endif