--[[ Script Name : ItemScripts/FabricPatch.lua Script Purpose : Offers and updates the language quest, "The Patchwork Tapestry" Script Author : Dorbin Script Date : 2022.05.28 Script Notes : --]] local LANGUAGE_QUEST = 5566 function examined(Item, Player) conversation = CreateConversation() if not HasQuest(Player, LANGUAGE_QUEST) or GetQuestStep(Player,LANGUAGE_QUEST)==1 then AddConversationOption(conversation, "Closely inspect the fabric patch.", "Study") end AddConversationOption(conversation, "Hold on to the fabric for use later.","CloseItemConversation") StartDialogConversation(conversation, 2, Item, Player, "This is a patch of fay fabric. There is print upon the fabric revealing letters in Norrathian and some other language before the script is lost in a rip in the fine fabric.") end function Study(Item,Player) CloseItemConversation(Item,Player) if not HasQuest(Player, LANGUAGE_QUEST) then OfferQuest(nil, Player, LANGUAGE_QUEST) else CloseItemConversation(Item,Player) RemoveItem(Player,7003,1) --fabric patch SummonItem(Player,13526)-- studied fabric patch end end