--[[ Script Name : ItemScripts/LaserGoggles.lua Script Purpose : Script Author : fearfx Script Date : 6/15/2016 Script Notes : --]] function used(Item, Player) local target = GetTarget(Player) if target ~= nil and IsEntity(target) then local encounter = GetEncounter(target) if encounter ~= nil then doDamage(Player, target, damage) else doDamage(Player, target, damage) end end end function doDamage(Player, Target, damage) local damage = math.floor(((GetHP(Target) / 100) * 50) + GetHP(Target)) ProcDamage(Player, Target, " Dev AE Slay", 4, damage) end