--[[ Script Name : ItemScripts/afairyeye.lua Script Author : AussieGlen/Dorbin Script Date : 2021.12.31 09:12:52 Script Purpose : : --]] local LoreAndLegendFairy = 5403 function examined(Item, Player) local LnLAccept = GetRuleFlagFloat("R_World", "LoreAndLegendAccept") if LnLAccept > 0 and not HasQuest(Player, LoreAndLegendFairy) and not HasCompletedQuest(Player, LoreAndLegendFairy) then OfferQuest(nil, Player, LoreAndLegendFairy) else conversation = CreateConversation() if HasQuest(Player, LoreAndLegendFairy) and GetQuestStepProgress(Player, LoreAndLegendFairy, 5)==0 then AddConversationOption(conversation, "Begin to study...", "Step_Complete") end AddConversationOption(conversation, "No, put away", "CloseItemConversation") StartDialogConversation(conversation, 2, Item, Player, "This item can be used to learn the secrets of the fairy. Do you wish to study it?") end end function Step_Complete(Item, Player) if HasItem(Player,1639,1) then SetStepComplete(Player, LoreAndLegendFairy, 5) CloseItemConversation(Item, Player) RemoveItem(Player, 1639) end end function item_description(Item, Spawn) return "You have already examined this item." end