--[[ Script Name : ItemScripts/agoblinsnotebookTheHideout.lua Script Author : Premierio015 Script Date : 2021.07.16 03:07:28 Script Purpose : : --]] local GobblerocksHideout = 5322 function examined(Item, Player) if not HasQuest(Player, GobblerocksHideout) and not HasCompletedQuest(Player, GobblerocksHideout) then OfferQuest(nil, Player, GobblerocksHideout) conversation = CreateConversation() AddConversationOption(conversation, "Entry One.", "EntryOne") AddConversationOption(conversation, "Put book away.", "CloseItemConversation") StartDialogConversation(conversation, 2, Item, Player, "We Gobblerock have found secret place. We steal from Militia, hide in here. Tell in book, good for remember.") end end function EntryOne(Item, Player) conversation = CreateConversation() if QuestStepIsComplete(Player, GobblerocksHideout, 3) then AddConversationOption(conversation, "Entry Two", "EntryTwo") end AddConversationOption(conversation, "Put book away.", "CloseItemConversation") StartDialogConversation(conversation, 2, Item, Player, "Watch the front... the Grunt, Swindler and Shaman do. Weak they, but watch good. Gobblerock like let weak die first.") end function EntryTwo(Item, Player) conversation = CreateConversation() if GetQuestStep(Player, GobblerocksHideout) == 4 then SetStepComplete(Player, GobblerocksHideout, 4) end if QuestStepIsComplete(Player, GobblerocksHideout, 7) then AddConversationOption(conversation, "Entry Three", "EntryThree") end AddConversationOption(conversation, "Put book away.", "CloseItemConversation") StartDialogConversation(conversation, 2, Item, Player, "Train the slug, they good pet. We stole many things from Militia today, hide them here. The butchers fight with tricksters who better, but we know haruspex is best. They get ready for raid now.") end function EntryThree(Item, Player) conversation = CreateConversation() if GetQuestStep(Player, GobblerocksHideout) == 8 then SetStepComplete(Player, GobblerocksHideout, 8) end if QuestStepIsComplete(Player, GobblerocksHideout, 11) then AddConversationOption(conversation, "Entry Four.", "EntryFour") end AddConversationOption(conversation, "Put book away.", "CloseItemConversation") StartDialogConversation(conversation, 2, Item, Player, "We train hard, brutes getting stronger and prophets getting smarter. Raid, Raid, raid... that what we do. The hooligans are playing card, me play too now.") end function EntryFour(Item, Player) if GetQuestStep(Player, GobblerocksHideout) == 12 then SetStepComplete(Player, GobblerocksHideout, 12) end end