--[[ Script Name : Quests/Commonlands/MushroomMadness.lua Script Purpose : Handles the quest, "Mushroom Madness" Script Author : premierio015 Script Date : 16.05.2021 Script Notes : !!! NEED TO ADD MORE LOCATIONS TO MUSHROOMS ("nekf_mushroom_a_young(1790461") IN NEKTULOUS FOREST, AND RANDOMISE THEM. !!! Zone : Commonlands Quest Giver : Mooshga Preceded by : None Followed by : None --]] function Init(Quest) AddQuestStep(Quest, 1, "I need to collect twelve dark forest caps", 12, 100, "I need to collect dark forest caps.", 821) AddQuestStepCompleteAction(Quest, 1, "Step1Complete") end function Accepted(Quest, QuestGiver, Player) -- Add dialog here for when the quest is accepted end function Declined(Quest, QuestGiver, Player) -- Add dialog here for when the quest is declined end function Deleted(Quest, QuestGiver, Player) -- Remove any quest specific items here when the quest is deleted end function Step1Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 1, "I have collected the dark forest caps.") UpdateQuestTaskGroupDescription(Quest, 1, "I have collected many dark forest caps.") AddQuestStepChat(Quest, 2, "I should return to Mooshga", 1, "I have Mooshga's caps.", 11, 331133) AddQuestStepCompleteAction(Quest, 2, "QuestComplete") end function QuestComplete(Quest, QuestGiver, Player) -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around UpdateQuestStepDescription(Quest, 2, "I have returned to Mooshga.") UpdateQuestTaskGroupDescription(Quest, 2, "I have returned to Mooshga.") UpdateQuestDescription(Quest, "I collected twelve dark forest caps for Mooshga.") GiveQuestReward(Quest, Player) end function Reload(Quest, QuestGiver, Player, Step) if Step == 1 then Step1Complete(Quest, QuestGiver, Player) elseif Step == 2 then QuestComplete(Quest, QuestGiver, Player) end end